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Spellbound Dizzy is a continuation of the adventures of the egg and his friends, this time containing over 100 screens with individual names. Dizzy has trapped himself in a strange world whilst experimenting with a spell book, and must find his way out. Gameplay is mostly similar to the previous games, combining puzzle-solving and object manipulation with arcade-style jumps and hazard-dodging. Lateral thinking is required to decipher the riddles found on scrolls. There are also extra arcade sections on a runaway mine-cart and for a spot of scuba-diving.


Spellbound Dizzy Commodore 64 I wonder if this bear is friendly?
Spellbound Dizzy Commodore 64 Title screen
Spellbound Dizzy Commodore 64 Leaping through the air, but can't quite reach that cloud...
Spellbound Dizzy Commodore 64 A windy tunnel!

Promo Images

There are no promo images for this game

Alternate Titles

  • "Dizzy 5" -- Informal Name

Part of the Following Groups

User Reviews

The fifth Dizzy platform/puzzle game Gary Smith (15) 2 Stars2 Stars2 Stars2 Stars2 Stars

Critic Reviews

Commodore Format Jul, 1992 82 out of 100 82
Commodore Format Dec, 1992 68 out of 100 68


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There are in fact two Spellbound Dizzy games. The one documented here was released on its own, for several systems, and contains over 100 screens. The other was included in the C64 compilation 'Dizzy's Excellent Adventures' and contains an entirely-different 25 screens.
Knyght (703) added Spellbound Dizzy (Commodore 64) on Oct 31, 2003
Other platforms contributed by ZeTomes (36480), Martin Smith (66858) and Knyght (703)