DescriptionSpellbound Dizzy is a continuation of the adventures of the egg and his friends, this time containing over 100 screens with individual names. Dizzy has trapped himself in a strange world whilst experimenting with a spell book, and must find his way out. Gameplay is mostly similar to the previous games, combining puzzle-solving and object manipulation with arcade-style jumps and hazard-dodging. Lateral thinking is required to decipher the riddles found on scrolls. There are also extra arcade sections on a runaway mine-cart and for a spot of scuba-diving.
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- "Dizzy 5" -- Informal Name
Part of the Following Groups
|The fifth Dizzy platform/puzzle game||Gary Smith (15)|
|Commodore Format||Jul, 1992||82 out of 100||82|
|Commodore Format||Dec, 1992||68 out of 100||68|
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