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A follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect three pieces of a missile and escape from the island in a waiting submarine before a volcano erupts. There are a few pitfalls to avoid such as quicksand and sharks. There are also new traps (hidden pits, napalm, snares and a pistol) and hand-to-hand combat is done with swords instead of clubs.


Spy vs. Spy: The Island Caper Commodore 64 "Oh No, Jaws!"
Spy vs. Spy: The Island Caper Commodore 64 Spies in combat mode
Spy vs. Spy: The Island Caper Commodore 64 Title
Spy vs. Spy: The Island Caper Commodore 64 Opening Screen

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Alternate Titles

  • "Spy vs. Spy Vol. II: The Island Caper" -- Alternate title
  • "Spy vs Spy II: The Island Caper" -- In-game Title

Part of the Following Groups

User Reviews

Can you get the missile and escape before the volcano erupts? Christopher Whittum (7) 5 Stars5 Stars5 Stars5 Stars5 Stars

Critic Reviews

Computer and Video Games (CVG) Apr, 1990 93 out of 100 93
Zzap! Oct, 1985 92 out of 100 92
ASM (Aktueller Software Markt) Feb, 1986 8.25 out of 10 82
64'er Dec, 1985 11 out of 15 73
Commodore Format Mar, 1994 60 out of 100 60


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Katakis | カタキス (39521) added Spy vs. Spy: The Island Caper (Commodore 64) on Nov 20, 2003
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