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Starfleet Command is attempting to contain a rapidly growing Federation mutiny in the Sagittarius Arm. Every Federation starship set to discover the nature of the problem has also mutinied and joined the Klingons. To avoid the mutiny spreading to the entire Federation, Starfleet plans to wrap the entire area in a Klein Sphere, sealing it off forever.

In a last attempt to find out what is happening, Starfleet sends in the Enterprise before the Sphere is set up. Its five year mission is to attempt to discover what is causing the defections, and hopefully stop them. If you fail in your mission, the Sphere will be made permanent, if you succeed the Sphere will be dropped, avoiding a potential war with the Romulans.

The game is basically a graphical adventure with some real-time combat and piloting. The game progresses by flying to planets, beaming down on them, and retrieving any items you find. There are several possible solutions to the game, with clues found along the way.


Star Trek: The Rebel Universe Commodore 64 Damage control
Star Trek: The Rebel Universe Commodore 64 Title screen
Star Trek: The Rebel Universe Commodore 64 Pille's station

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Critic Reviews

The Games Machine (UK) Jan, 1989 69 out of 100 69
Power Play Mar, 1989 66 out of 100 66
ACE (Advanced Computer Entertainment) Feb, 1989 648 out of 1000 65


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  • Power Play
    • 1987 - #3 Best Atari ST Game '87

Quapil (4825) added Star Trek: The Rebel Universe (Commodore 64) on Jul 05, 2003
Other platforms contributed by Belboz (6576) and Will D (941)