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User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.8
Overall User Score (7 votes) 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Info (Sep, 1984)
[Parker Bros. version] Intruding into your spaceship's rectangular view screen are four laser cannons— two from each side. The cannons don't move. Shots are aimed by moving a sight around the screen. Targets include other spaceships which look like green bow ties and clouds of glowing gases. Two more screens. In other video games, the figures move up the screen when the joystik is pushed forward, and move down when you pull back. This game reverses the up-down convention creating a coordination problem. (pointing the top of the joystick at the screen seems to help).
76
Your Commodore (Nov, 1990)
The commie 64 version is a bit too slow for my liking. This doesn't mean that it's any easier, or that the graphics are any worse (they are nigh-on identical) but the speed of the game reflects badly on the playability, and it has a very high yawn factor.
70
The official version of the hit arcade game Star Wars is now available on the Commodore 64. This version is not a patch on the original, but bearing in mind its obvious limitations it does prove quite enjoyable to play.
70
Your Commodore (Mar, 1988)
For me, Domark often fall short of the mark but if you want sweaty action you might like to give this a try.
70
Parker Brothers have made a brave attempt to bring all the excitement of the arcade classic to the small screen.
70
Zzap! (Jan, 1988)
Star Wars has all the coin-op's features, but is let down by slow speed.
56
Oh dearie me - snail city. Even ardent fans should avoid temptation with this - even at budget price.
50
Commodore User (Dec, 1987)
Star Wars is an excellent game in the arcades but not I'm afraid on the 64. Not really the fault of the programmers though. Vector graphics have never worked as well on the Commodore as they have on other bigger machines. They just don't carry quite the same bright clout.
48
The C64 isn't a great 3D machine by any means so the slow, jagged wire-frame graphics - especially on the tower sequences - were only to be expected. The sloppy collision detection is harder to excuse, seriously hampering playability.
40
Tilt (Feb, 1988)
Graphisme et animation ternes et sans prétention. Seul nous est offert en plus ici la célèbre musique d'introduction du film et quelques bruitages par ailleurs fort simples. Rien de très original en fin de compte !