Super Dragon Slayer (Commodore 64)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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What does a brave magician do when the princess gets kidnapped? Well usually nothing since we have brave knights to save her, but not this time. The mighty dragon is holding a princess captive in his lair and our brave magician must rescue her by battling hordes of evil minions in 4 levels of this almost forgotten game.

The gameplay is a classical side-scrolling shoot 'em up. The enemies come in pre-determined patterns and never attack you directly. They are just there for you to avoid or shoot at.

Shooting enemies gives you points but also builds up your magic points. When you collect enough magic points you'll get a spell to cast. These spell are really useful and quite fun to use. There is a bomb spell that kills everything on the screen and "frog" spell that lets you jump a large holes. Some spells change depending on the level of the game you're playing.

Speaking of holes, you must remember that in this game holes are your biggest enemies. Most of the time the trick is finding a right place to jump from. You only have one life, you can get a extra life when you kill enough enemies, but one wrong step and you're in the hole and you're dead. Extra life doesn't count for holes.


Super Dragon Slayer Commodore 64 If you die, the screen burns away.
Super Dragon Slayer Commodore 64 Stage 1
Super Dragon Slayer Commodore 64 Enemy formations are similar to those in a classical space shooter.
Super Dragon Slayer Commodore 64 Title

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Critic Reviews

Commodore User Dec, 1988 73 out of 100 73
Power Play Jan, 1989 40 out of 100 40


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Dusan Sijacki (11) added Super Dragon Slayer (Commodore 64) on Jan 21, 2010
Other platforms contributed by Servo (57398)