Temple of Terror (Commodore 64)

Temple of Terror Commodore 64 The Comodore's title screen is somehow lacking by comparison


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You are a solitary adventurer, chosen by the sage Yaztromo to save the land of Allansia from Malbordus, the sinister champion of the Dark Elves, by beating him through the inhospitable wastes of the Desert of Skulls to the fabulous lost city of Vatos. There you must brave cruel monsters, ancient deathtraps, fanatical disciples of the cult of Leesha, and the cat-and-mouse depredations of the sinister killer known as the Messenger of Death in your quest to recover the powerful Dragon artefacts before Malbordus can find them and utilise their mystical power to fuel his campaign of carnage.

A loose adaptation (using many of the original's characters, locations, situations and puzzles but often in new configurations) of Ian Livingstone's Fighting Fantasy gamebook #14, published two years prior, this computer game version merges the gamebook's Choose-Your-Own-Adventure design to the Adventure International text-game-with-graphics model developer Adventure Soft had grown familiar with republishing. This curious hybrid yields some alternate puzzle solutions that wouldn't have been possible in the original gamebook format, but often imposes extraneous constraints such as carry limits and step-by-step sequences of actions that the book would have effortlessly bundled together in a single multiple-choice paragraph selection. Curiously, considering the ease with which computers automate data management, the designers chose to reject the trademark Fighting Fantasy SKILL, STAMINA, LUCK RPG stats-management -- distancing the conversion from unfair elements of randomness but placing a new emphasis on adventure game inventory puzzles.

A version of this game also came out for the BBC Micro.


Temple of Terror Commodore 64 Starting location
Temple of Terror Commodore 64 Doesn't look as threatening here as on the Speccy title screen, does he?
Temple of Terror Commodore 64 Adding insult to injury -- game over!
Temple of Terror Commodore 64 An original endgame puzzle.  (The last of many palette-shifted unoriginal "empty hallway" templates, slightly modified.)

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Critic Reviews

Commodore Computing International Sep, 1987 8 out of 10 80
Computer and Video Games (CVG) Aug, 1987 7 out of 10 70
Zzap! Aug, 1987 35 out of 100 35


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Pseudo_Intellectual (60787) added Temple of Terror (Commodore 64) on Apr 09, 2007
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