Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (5 votes) 4.1


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
94
Zzap! (Jun, 1985)
I was amazed: me, a war games hater loving a war game. It must be special and it is. The combination of the most tense and atmospheric screens yet seen on the 64 with a simple to use, yet complex war game is stunning. Although the game is controversial it in fact makes clear the horrors of a nuclear conflict. The graphic details of the outcome of a nuclear war in Europe was a far cry from the 'blast the Commies' tone of other games.
92
At it's new knock down price, Theatre Europe is a gift. It comes frighteningly close to predicting the future for Europe should the unthinkable happen.
90
Die Graphicen sind herrlich, der Sound gut: „Give Peace a Chance“ ertönt. (Die Meinungen über das Spiel gingen in der ASM-Redaktion weit auseinander; Chefredakteur Manfred Kleimann konnte die zynische „Musikbeigabe“ von John Lennon's Hit nur als äußerst geschmacklos bezeichnen. Das Spiel ist aber dennoch brillant – hoffentlich erleidet es nicht das gleiche „Schicksal“ wie RAID OVER MOSCOW!
50
A US-Soviet confrontation in Central Europe; rendered obsolescent by historical events and poor gameplay.
 
TE tries to be two very different games. As an arcade game, the "action screens" simply don't measure up. As a strategy game, TE uses all the right jargon, but a simplistic design and lack of a two player option make for a game that is barely introductory level. TE does a credible job of demonstrating the perils of escalation and dramatizing how slippery the slope to nuclear war might be, but is basically a game in search of a market.