Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

3d-Rendered first person mystery/thriller Eric Pratt (3) 2.4 Stars2.4 Stars2.4 Stars2.4 Stars2.4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.5
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (5 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Zzap! (Feb, 1989)
You really feel as if you're in the 30s exploring an ancient Egyptian pyramid - and the sharp time limit only adds to the excitement. If you want to explore a 3D world on your 64 that's better than either of its predecessors, take a look at Total Eclipse.
It's a bit too slow but very nice to look at. Puzzles as addictive as ever but slow update is annoying.
Puzzles provide fresh meat for veterans, novices too should find it a good introduction - the going is relatively easy to begin with and gradually builds up to some brain-bending puzzles. Compulsive exploration and puzzle solving to really get the old grey matter working over-time.
Total Eclipse requires total concentration and total commitment but gives total satisfaction. Thanks again Incentive.
Und tatsächlich übertrifft das Incentive-Produkt seine vielgelobten Vorgänger Driller und Darkside in puncto Komplexität und Ausmaß um einiges. Erhalten geblieben sind all die Zutaten, die den an Klassikern wie Mercenary angelehnten 3D-Spielen ungeteilte Aufmerksamkeit verschafft haben. Dutzende, streng logisch aufgebaute Puzzles, gemischt mit einer Prise wohldosierter Action, gekrönt von der nach wie vor beeindruckenden Grafik, die Freescape zu liefern versteht, machen Total Eclipse zur idealen Knobel-Unterhaltung für lange Winterabende.
Power Play (Feb, 1989)
Der 3D-Effekt, bei dem man alles aus der Sicht des Spielers sieht, ist auf dem C 64 leider nicht sonderlich flott. Dadurch leidet der Spielfluß erheblich. Wenn viele Objekte auf dem Schirm sind, kann es schon einmal eine halbe Minute dauern, bis man einen Raum durchquert hat. Das Spiel selber steckt voller Überraschungen: Vom versteckten Schalter bis zum kühlen Sarkophag ist alles da, was das Forscherherz höher schlagen läßt.
Commodore User (Jan, 1989)
Total Eclipse is literally a huge game with a lot to do and keep you occupied. What really ruins it is the appalling speed, caused by the graphics and their angular positions being so complex. It demonstrates perfectly the way that the 64 can't really handle the manipulation of vector graphics - filled or otherwise. All I can say is if you liked any of the other Freescape games (and there are some who do) you'll freak over this, otherwise I don't think many people will find a lasting appeal with this one.