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This compilation contains: The FM Towns version has re-vamped graphics: overworld and towns look on par with Ultima IV, while the detail in the dungeon graphics is close to the level of the fifth game (as opposed to simple vector lines in the other versions). It also has CD-quality music and new intros for each one of the games.


There are no Commodore 64 user screenshots for this game.

There are 59 other screenshots from other versions of this game or official promotional screenshots.

Promo Images

Ultima Trilogy: I ♦ II ♦ III Screenshot
Ultima Trilogy: I ♦ II ♦ III Screenshot
Ultima Trilogy: I ♦ II ♦ III Screenshot
Ultima Trilogy: I ♦ II ♦ III Screenshot

Alternate Titles

  • "Ultima 1+2+3" -- release

Part of the Following Groups

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There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

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Topic # Posts Last Post
Movement in FM Towns version 1 Donatello (463)
Dec 28, 2012


Ultima II for DOS

After the separate release, this must be the only Ultima compilation that has a fully working version of Ultima II for DOS. Ultima II was ported to DOS in the days of version 1.0, which did not support subdirectories or disks larger than 160KB. Therefore, the map data for the various Earth time periods is stored on one disk (Player Master) and the data for the outer planets, which share the same file names, are on another disk Galactic Master). The third disk hosts the program executable and related files. By the time of this update, DOS could support 5.25" double density disks up to 360KB. So, Origin combined the Program Disk and Galactic Disk onto one Disk, which was not a problem as the files on each separate disk did not share the same names. The second disk contained only the Player Master files as before. Any fully working version of Ultima II must therefore come on at least two separate floppy disks, which the later CD compilations screwed up by copying all the files off all the disks onto the same directory. The Player Disk files overwrote the Galactic Disk files, turning most of the other planets into Earth clones. It took years for fans to rectify this by adding proper support by renaming the galactic disk files.

Related Web Sites

Jeanne (76511) added Ultima Trilogy: I ♦ II ♦ III (Commodore 64) on Apr 05, 2003
Other platforms contributed by Picard (40774), Terok Nor (27024), Yakumo (473), Jeanne (76511) and eWarrior (4876)