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Wizard Warz is an overhead view action game with very light role-playing elements. The player starts of as an apprentice wizard whose goal is to defeat seven master wizards and become the chief wizard himself. To accomplish that he must return six treasures to their rightful owners and find more powerful spells.

The wizard starts with four minor spells of the player's choice, and can acquire new ones during the course of the game. The gameplay focuses on exploring wilderness areas and fighting monsters. Enemies have their own strengths and weaknesses to the wizard's offensive magical barrage, so choosing the right spell against the right foe is usually the key to success. The wizard can also summon a familiar to help him on his mission. For example, having a crow will extend the player's viewing distance.


Wizard Warz Commodore 64 At a castle
Wizard Warz Commodore 64 Battle screen
Wizard Warz Commodore 64 Selecting spells at the beginning of the game
Wizard Warz Commodore 64 This looks like trouble

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Critic Reviews

ASM (Aktueller Software Markt) May, 1988 8.4 out of 12 70
ACE (Advanced Computer Entertainment) Jul, 1988 612 out of 1000 61
Happy Computer Jun, 1988 42 out of 100 42
Power Play Jul, 1988 4 out of 10 40
Zzap! Jul, 1988 30 out of 100 30


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John Scott (459) added Wizard Warz (Commodore 64) on Jun 03, 2004
Other platforms contributed by John Scott (459), Kabushi (211144) and Martin Smith (66869)