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Xeno is a futuristic sport resembling Air Hockey. Each of the two players (the second being either human or computer controlled) controls a ground skimmer, which is aiming to hit a puck so as to knock it into their opponent's goal. This is done in a turn-based manner, in which each player controls a movement line which sets up their intended move before it is enacted.

The arena is surrounded by walls, so rebounds (of both the puck and the skimmers) have to be factored into your shot selection. You are not required to hit the puck with a shot, so some shots can be defensive-minded. You can toggle between 1 and 9 seconds for the shot time, and between 1 and 9 minutes for the length of each of the four quarters.


Xeno Commodore 64 Goal!
Xeno Commodore 64 Game start
Xeno Commodore 64 I've used a defensive flick to cover the goal
Xeno Commodore 64 Lining up a shot

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Critic Reviews

ASM (Aktueller Software Markt) Jan, 1987 8.2 out of 12 68
Tilt Apr, 1987 12 out of 20 60
Your Commodore Apr, 1987 6 out of 10 60
Zzap! Feb, 1987 30 out of 100 30


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The title screen, main menu and in-game screen all advertise Defcom, which is by the same developer, but a different publisher (Quicksilva). It seems strange that A&F allowed this - they must have been keen to have the rights to this game.
Martin Smith (66869) added Xeno (Commodore 64) on Jun 30, 2006
Other platforms contributed by Martin Smith (66869)