User Reviews

Good, But Not Up To Capcom's Standards PlayStation 2 Scott Daylor (3)

Our Users Say

Platform Votes Score
PlayStation 2 5 3.5
PlayStation 3 Awaiting 5 votes...
Xbox 5 2.6
Combined User Score 10 3.0


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
79
XboxTeamXbox (Jun 10, 2005)
You can’t fault Capcom for trying something different with their tried-and-true 2D fighting franchises, and for the most part, Capcom Fighting Evolution is a success. There are instances where the logistics of Capcom Fighting Evolution fails, but the problems are small enough to overlook if you’re hardcore enough to drop forty bucks on a 2D fighter for the Xbox. If you have to ask what a 2D fighter is, then you’re probably too young to own this game and will not appreciate it (these are the same folks who comment on sprite screenshots with quips such as “these look like original Nintendo graphics!”). Those who are hardcore 2D gamers, or have always wanted toe the line with various characters from the Capcom universe will want to give this one a long look. The forty dollar price point helps, but you may want to give it a rent first to make sure the slight balance and integration issues don’t upset your fickle stomach.
73
PlayStation 2Game Vortex (Jan 05, 2005)
While there are 21 initial choosable characters in the game, as well as a few unlockable ones, it still doesn’t feel like enough. Capcom Fighting Evolution would have benefited greatly from just two to four more characters per game. Part of what makes playing these older games fun is having access to the characters you love. Without those, the game is merely an interesting diversion and not something people will likely play extensively. While an interesting concept and a fun play, Capcom Fighting Evolution lacks the extensive character roster it requires to become a full-fledged classic.
70
PlayStation 2TotalPlayStation (Nov 22, 2004)
This one's for the hardcore players, kiddies. It's a perfect multiplayer game (especially if you have a hardcore fighting stick or two), but the casual fighting game fan sure isn't going to be entertained for long.
70
PlayStation 2Console Obsession (Feb 24, 2005)
Not Capcom at their fighting best, but still a worthy inclusion into the 2D fighting genre. The game lacks the balance of the Street Fighter series, meaning the well-poised characters are hurricane kicked out of the window; these balance issues need not be a concern if you learn who not to mix and match when it comes to the character selection screen. For the inexpensive price (which may very well be the standard for 2D fighting games now) the real hardcore fan should probably find something of interest here with this copy and paste assortment of past Capcom brawlers.
70
XboxGamer 2.0 (Aug 04, 2005)
The disaster that this game represents is best summarized in its release context. Alongside a sixth installment of Street Fighter II, Capcom Fighting Evolution is Capcom's first meaningful new fighter since Capcom vs SNK 2. The fact that it is trumped in every way by Hyper Street Fighter II not only serves as a testament to Street Fighter II's staying power, but also to just how badly Capcom underachieved with Evolution. 10-20 more characters, more modes (at least the standard Time Attack and Survival should be there), and a good dose of extras could have saved Evolution from itself, but as it stands, Capcom has made a fighter that only its most direct target audience can appreciate. However, Xbox Live play does add some much needed value to the package, and does warrant at least a rental from any fighting gamer looking for something else to take online.
70
Characters, backgrounds and voiceovers are all recycled from past games. It's a good history lesson to newcomers but even ardent fans might feel a little betrayed that there's nothing really new here. Teaming up and fighting with characters from other titles in the series is a nice touch but it's nothing more than a novelty. Nothing in this game has really evolved and as much as I like the online play there is other online fighting games out there that are better. Your best option is to rent this game first - and watch out for freaky European kids.
70
PlayStation 2GamePro (US) (Nov 24, 2004)
Evolution is a novel attempt to re-kindle the "uniqueness" of the Marvel/Street Fighter crossovers, but without any real gimmick. You can choose two different fighters before each match and change the lineup after each round. One of the few twists is to secretly select your fighter for the next round.
68
XboxKombo.com (Jun 28, 2005)
If you’ve played any Capcom fighting game in the past half decade, there’s really not much to see here. Granted, the core gameplay elements of the game are acceptable, with a robust fighting system and overall, it still is a fairly competant game, but in an age of Guilty Gear and Soul Calibur, a game needs more to distinguish itself from the ever crowded fighting game gallery. CFE definitely had the potential to expand on its predecessors, but by sticking to genre conventions, it was wasted. CFE offers nothing new to merit a purchase; the fundamentals are there, but Capcom could have done much more with the game.
68
XboxIGN (Jun 14, 2005)
I can remember a time when there was nothing I wanted more than a Capcom crossover game. I'm not talking about an over the top Marvel vs. Capcom aerial rave combo-frenzy either, but rather, a good old-fashioned amalgamation of Street Fighter clones with an equal emphasis on strategic defense and aggressive offense. I wanted a game that had the same sense of style and flexibility as Vampire Chronicles and Street Fighter Alpha 3, but also provided a character selection that reached into a multitude of established franchises and brands. Most of all, though, I needed to know for certain whether or not Ryu was just as much of a badass in the Darkstalkers universe as he was in his own.
68
PlayStation 2IGN (Nov 16, 2004)
This mixture of styles definitely poses some interesting questions for longtime fighting experts. Guys who used to dominate their local arcades in DarkStalkers only to get their butt kicked in Street Fighter III can now see who has a better mastery of their character -- or at least, in theory they can. To balance the gameplay a bit, a lot of the characters have been balanced and tuned to make things a little bit more competitive. Street Fighter II characters in particular have been really scaled down, while the Warzard and DarkStalkers crew have been bolstered a bit. Despite this tuning, though, I noticed some definite advantages for the Street Fighter II and Alpha crew -- which frequently do more damage, have better combos, and have seemingly faster reaction times.
67
XboxGameZone (Jun 24, 2005)
Like it or not, Capcom has created some of the best and most memorable 2D fighting games known to all gamers. Their roster includes franchises such as Street Fighter (and trillions of sequel’s and remakes), Darkstalkers, and many more. Since there are so many different fighting games, players have always wanted to prove that their favorite character could take their friends favorite fight character in a different game. If you were one of these people, Capcom has heard your plea and created a fighting game that takes characters, their moves, and other things and puts them in one game to face off against each other. Now that your wish has come true, are you ready for the challenge?
66
PlayStation 2GameZone (Dec 06, 2004)
Capcom Fighting Evolution takes familiar faces from previous Capcom fighting games and brings them together, creating a tournament where street fighters, dinosaurs, ninjas and vampires duke it out for reasons unknown. Capcom Fighting Evo is by no means a bad game – it just does absolutely nothing new or different for the genre. In some areas it even feels like it took a step back.
65
PlayStation 2VGcore (Jul 28, 2006)
Capcom Fighting Evolution is a fun game, but when you really get down to it, it is barely worth the $30 price tag. The gameplay is fun, but not anything you have never seen before. There are very few gameplay types and each gameplay type is exactly the same except who you are playing against. Xbox Live is a major plus, but not to make up in the other areas this game lacks. The graphics and audio do a great job of complimenting the game and giving it that arcade-type feel, but won't be winning any awards. Overall, if you are a fighting fan, this is well worth your time and money, otherwise wait it out until Dead or Alive 4 on the Xbox 360.
65
XboxVGcore (Jun 26, 2005)
Capcom Fighting Evolution is a fun game, but when you really get down to it, it is barely worth the $30 price tag. The gameplay is fun, but not anything you have never seen before. There are very few gameplay types and each gameplay type is exactly the same except who you are playing against. Xbox Live is a major plus, but not to make up in the other areas this game lacks. The graphics and audio do a great job of complimenting the game and giving it that arcade-type feel, but won't be winning any awards. Overall, if you are a fighting fan, this is well worth your time and money, otherwise wait it out until Dead or Alive 4 on the Xbox 360.
65
Xbox1UP (Jun 13, 2005)
Given how far 2D crossover fighters have come with gimmicky ideas, oddball characters, and flashy graphics, it seems almost unnatural in 2005 for a new game to be just a crossover fighter. But Capcom Fighting Evolution is just that -- a back to basics approach for Capcom that combines characters from Street Fighter II, Street Fighter Alpha, Street Fighter III, Darkstalkers, and Red Earth/Warzard, but doesn't add many twists. The characters play like they did in their original games, look like they did in their original games, and sound like they did in their original games.
65
XboxGameSpot (Jun 16, 2005)
Ever wondered who would win in a match between Street Fighter III's fearsome near-naked muscleman, Urien, and DarkStalkers' frisky near-naked cat girl, Felicia? No? At any rate, the answer to this and many other obscure fighting-game crossover-match questions may be found in Capcom Fighting Evolution. This is a competent product, offering a fair variety of characters and the responsive controls you'd expect from a Capcom fighting game. But it also feels like a relic, with its bare-bones set of options and decided lack of distinguishing features. The game is clearly best suited for hardcore fans of Capcom's fighting games, who might enjoy exploring some of the nuances here but probably won't find much reason to keep coming back. At least this version offers online play through Xbox Live to make up for the fact that it's hitting shelves half a year later than the otherwise identical PS2 version.
65
PlayStation 2GameSpot (Nov 15, 2004)
Ever wondered who would win in a match between Street Fighter III's kung-fu expert, Yun, and DarkStalkers' mummy, Anakaris? No? At any rate, the answer to this and many other obscure fighting-game crossover-match questions may be found in Capcom Fighting Evolution. This is a competent product, offering a fair variety of characters and the responsive controls you'd expect from a Capcom fighting game--but it also feels like a relic, with its bare-bones set of options and decided lack of distinguishing features. The game is clearly best suited for hardcore fans of Capcom's fighting games, who might enjoy exploring some of the nuances here, but probably won't find much reason to keep coming back.
65
PlayStation 21UP (Nov 16, 2004)
Given how far 2D crossover fighters have come with gimmicky ideas, oddball characters, and flashy graphics, it seems almost unnatural in 2004 for a new game to be just a crossover fighter. But Capcom Fighting Evolution is just that -- a back to basics approach for Capcom that combines characters from Street Fighter II, Street Fighter Alpha, Street Fighter III, Darkstalkers, and Red Earth/Warzard, but doesn't add many twists. The characters play like they did in their original games, look like they did in their original games, and sound like they did in their original games.
62
PlayStation 2Mygamer.com (Nov 29, 2004)
One of Capcom Fighting Evolutions many problems is that it is many years two late. Give this game to me back in the day on my Saturn, and I would've loved it. But there are just too many better 2-D fighters out there now. Just try any of the games that these characters come from, for instance. Then there is the chosen character roster that is just weak to begin with. There should definitely have been more characters available for this kind of match-up. The $30 budget price makes it a little easier to swallow but it's just no fun. Maybe hardcore Capcom fans or anyone who enjoys seeing strange match-ups will enjoy adding this one to their collection. But this game just seems like a shoddy experiment. And the "Evolution" in the title is misleading. Capcom Fighting Evolution is shameful because of what it could've been, a new beginning and a new direction. In reality, however, it is just a step back and another nail in the coffin of the 2-D fighter.
61
PlayStation 2Gamer 2.0 (Jan 23, 2005)
Sadly, the bad news doesn't stop with the shallow nature of the game itself. The same graphical problems that occasionally made Capcom vs SNK 2 somewhat unpleasant to look at are out in full force here, prevalent in the entire DarkStalkers and Street Fighter Alpha camps ' about 35% of the game's roster. Redrawing the sprites might be overkill, but it'd be nice if the original artwork could be rescanned at a higher resolution for future games. Another working solution would have been dropping the overall display resolution of the game itself, letting the scanlines come in and give the game a true vintage look. It's been said time and time again, and this game is a testament to the truth of the matter; high resolution display plus low resolution sprites equal truly horrendous visuals.
60
XboxXboxFrance (Jun 29, 2006)
Trois persos seulement à débloquer font du mode arcade un challenge assez court, l'essentiel de la durée de vie se fera donc via le mode Versus ou le Xbox Live. Avec sa technique très en retrait des standards actuels de la baston 2D, ses modes de jeu réduits au minimum, et ses bonus faméliques, Capcom Fighting Jam s'adresse de manière évidente aux fans hardcore du genre. Sa maniabilité sans défauts et son prix réduit (30€ neuf) lui assurent un rapport qualité-prix tout à fait honnête cependant.
60
PlayStation 2GameDaily (Nov 30, 2004)
Here's the bottom line. Yes, Fighting Evolution looks like garbage and doesn't have anything interesting to mess with outside of its standard one-on-one fighting, but think about this logically. Even if the game had 58 billion characters, would you really play as more than seven at the most (seven, not seven billion)? Its features are few, but the game's still fun and for $29.99 it's definitely worth a look. Not on par with other 2D fighters, but still pretty damn solid.
60
XboxGameDaily (Jun 23, 2005)
There are a few unlockables to check out and the fighting is solid, but I can't help but think that Capcom Fighting Evolution is actually step backwards, and it's also weighed down by the price of the game, which is a whopping $40. However, despite the high price and the several issues, those looking for an online fighting game will want to pick up Capcom Fighting Evolution right away. Everyone else who sees it as a curiosity piece would be wise to rent it first, as it isn't quite as "evolved" as I thought it'd be.
60
XboxGame Vortex (Jul 11, 2005)
Capcom Fighting Evolution is an interesting idea that really could have been a better game had more fighters been included and some work gone into balancing. For casual fighting fans, this one is a definite pass and the money would be much better spent on one of the other 2D fighters available on the Xbox -- many of which can be found for a cheaper price than Fighting Evolution. Even hardcore Capcom fanboys may want to make this one a rent first title. You might have fun for a few minutes, but once the novelty wears off, you'll likely find yourself going back to other fighters.
60
XboxDarkstation (Sep 15, 2005)
Capcom Fighting Evolution was really just anything it was made out to be. I mean the idea of being able to play as these classic Capcom fighters is a great one, but the execution was so bland and un-original that it just caused me to sit back and wonder why they didn't put more work into this game to really make it more of a new game rather then a rehash of old 2D fighters.
60
PlayStation 2GotNext (Nov 19, 2004)
Capcom Fighting Evolution will keep you occupied for a few hours, but as a serious fighter, it falls far short of greatness. Repetitive sprites, gameplay we've already seen, unbalanced matches, and just a total lack of originality will not keep players coming back the way that previous Capcom 2D beat-em' ups have. CFE was a noble attempt by Capcom to give us a new game, but in this case, Evolution passed them by.
60
PlayStation 2Digital Entertainment News (den) (Dec 21, 2004)
Capcom Fighting Evolution seems like a Capcom fan's dream. Take a bunch of different characters from some of the more popular Capcom series and put them together to duke it out. While it's a cool idea, Capcom sort of already did it with Street Fighter Anniversary. Aside from that, it's immediately apparent that Capcom didn't really think through what they wanted to accomplish with this project.
60
PlayStation 2Fragland.net (Mar 17, 2005)
Is the world waiting for yet another 2D fighter ? That's the question I posed when Capcom Fighting Jam arrived in my mailbox. What can the old Capcom heroes do next to the Tekkens and Virtua Fighters of this next-gen world ? Especially since we really thought this genre had had its best after the Marvel vs. Capcom-series. What can CFJ add to its predecessors ? Let's see...
59
PlayStation 2PSX Extreme (Dec 07, 2004)
Capcom Fighting Evolution certainly isn't the worst 2D fighting game ever made, but when you take into account the lack of effort on Capcom's part, the number of fan-favorite fighters that didn't make it onto the roster, and the complete lack of any sort of character building or online play features, it's tough to recommend this game to anybody. It's $30 and it's OK--which is hardly a ringing endorsement seeing as how Capcom VS SNK 2 has been on the market for 3 years now and is vastly superior to this "newer" title.
58
XboxGaming Age (Jul 06, 2005)
Online play is expected by now and works smoothly when you can find a game. And it's too bad the character list is so short. Even so, fighting aficionados with any history in their bones will have plenty to appreciate in Capcom Fighting Evolution. They'll also get a kick out of the crossover mix between these very different games. It's just not the end-all, be-all compilation it could have been. The most unique thing about it is the chance to create match-ups between games with such different themes. Otherwise, most of these characters are available in other forms and in games you probably already have.
52
XboxGaming Target (Aug 05, 2005)
Fighting games and 2D games appear to be losing steam in this industry. A decade ago, people were freely spending quarters in arcades to play fighting games such as Street Fighter II. But as technology has progressed, 2D games became replaced by 3D games, and the fighting genre suffered. But over the past year, companies have been rehashing old favorites such as the Metal Slug and Street Fighter series, and releasing them with new features or bundles of older titles on one disk for the new consoles. Capcom is no stranger to this, and their newest release is Capcom Fighting Evolution.
50
PlayStation 2AceGamez (Mar 04, 2005)
Maybe I've got it all wrong and Capcom Fighting Jam is the most perfect dollop of gaming conserve ever created, as it has the feel of a no frills fighter through and through. I can't quite see it though, as the balance is wrong, the appearance cheap and the choice of characters limited - there's nothing past the nostalgic thrill of an old school 2D fighter to keep you playing. For the hardcore, there are a plethora of Capcom rehashes around, so it really has no place whatsoever. So my advice to Capcom remains "Don't make a comeback unless you really mean to win". Meanwhile of course, we can all look forward to Hulk Hogan's fifty seventh birthday...
50
PlayStation 2Gaming Age (Dec 08, 2004)
With original graphics and no pesky third dimension, it's a shame the game isn't online at all. It's also too bad the character list is so unbelievably short. Even so, fighting aficionados with any history in their bones will have plenty to appreciate in Capcom Fighting Evolution. They'll also get a kick out of the crossover mix between these very different games. It's just not the end-all, be-all compilation it could have been. The most unique thing about it is the chance to create match-ups between games with such different themes. Otherwise, most of these characters are available in other forms and in games you probably already have.
50
XboxJeuxvideo.com (Sep 01, 2005)
Immense déception, Capcom Fighting Jam n'est pas du tout la compilation ultime présentée et espérée et se contente de proposer une absence d'innovation désolante, et une approche ludique discutable. Surfait et parfois éreintant de par son déséquilibre global, le titre de Capcom parvient étonnamment à éveiller parfois une once de chaleur en nous, en vous permettant de retrouver des sensations et une approche que l'on croyait oubliées. Allez Zangief, ne pleure pas...
50
PlayStation 2Jeuxvideo.com (Feb 17, 2005)
Immense déception, Capcom Fighting Jam n'est pas du tout la compilation ultime présentée et espérée et se contente de proposer une absence d'innovation désolante, et une approche ludique discutable. Surfait et parfois éreintant de par son déséquilibre global, le titre de Capcom parvient étonnamment à éveiller parfois une once de chaleur en nous, en vous permettant de retrouver des sensations et une approche que l'on croyait oubliées. Allez Zangief, ne pleure pas...
50
PlayStation 2Digital Press - Classic Video Games (Jul 02, 2005)
While anyone can applaud Capcom for sticking with 2-D fighters, they're showing just why these games are not made anymore with releases like this. It's not a complete wash, just an average Capcom fighter that doesn't offer anything that the previous releases this generation did. If they want to try to get back into the serious, hardcore fighting game market again, they need to try so much harder than this.
50
XboxGameSpy (Jun 13, 2005)
There was a time when everyone looked forward to new, 2D Capcom fighters with a sense of anticipation, as Capcom was simply the best in the business. However, its output has dried up in recent years, and its last "new" game, Capcom Fighting Evolution, was a sloppy mess of cut-and-paste sprites and over five different gameplay systems. It disappointed us greatly on PS2, and now Evolution is finally hitting Xbox. The only evolution on display is online play through Xbox Live, and while this is a nice feature, it does little to make Evolution worth playing.
50
PlayStation 2GameSpy (Nov 19, 2004)
So, it's come to this. Capcom, the world's premier fighting game creator, the developer that practically invented the genre, the company that blessed the world with the all-time classic Street Fighter II ... Well, it's finally given up. It hasn't exactly said so, no; there have been no definitive statements to this effect. But actions speak louder than words, and Capcom's reluctance to create new fighters over the last couple years speaks volumes. And now, after a three year wait, it's finally tossed its faithful a new bone to gnaw on. But "new" is a relative term here, because Capcom Fighting Evolution is one of the stalest-feeling fighting games in recent memory.
48
PlayStation 2FOK!games (Mar 08, 2005)
Capcom Fighting Jam is een erg magere en slecht uitgewerkte game. Ik vind het een schande dat er zo weinig characters in de game zitten, terwijl er meer dan genoeg ruimte op het schijfje aanwezig is om er tientallen aan toe te voegen. Als er dan ook maar drie verschillende modes te spelen zijn zul je niet lang plezier hebben van dit spel.
33
PlayStation 2The Video Game Critic (Jul 29, 2006)
In addition to the odd mishmash of characters, Evolution's backgrounds aren't too exciting either. While some stages are mildly interesting (like the vampire castle or jungle) others like the subway station are awfully bland. There's minimal animation, and in the poorly rendered waterfront stage, you can actually see seams in the night sky! Capcom Evolution is a questionable release, and in my opinion a big step back.
33
PlayStation 2Game Shark (Dec 14, 2004)
Honestly, I think you’d have to be a super fan of the 2D fighting games to really think this game was great. Let me qualify that to a super fan of 2D fighting games who also has a friend to play with who likes these old-school fighters just as much. Even they might be disappointed with the selection of characters. Gamers who have been playing Soul Caliber and Tekken will probably run away screaming. At least at the $29.99 retail price you won’t break the bank if you do decide to get it.
32
PlayStation 2Netjak (Mar 04, 2005)
Every so often, there comes a game that breaks the mold of the genre it belongs to. These games become almost legendary amongst gamers, and they literally redefine the gaming experience. Capcom Fighting Evolution is not one of those games. In fact, it’s quite obvious that CFE is what happens to the creators of these games several years later, when it’s obvious they’ve been running on fumes for a while. Capcom has long been displaced as the top purveyor of fighting games; people go to Sammy for two-dimensional ones, while Namco covers the 3D crowd. Capcom clearly made this game as a “last gasp” for their flagship games in the fighting genre. The amount of air in that gasp, though, could be much greater.
30
PlayStation 2Entertainment Depot, The (Dec 22, 2004)
When playing Street Fighter characters against each other, the game is not so bad. Being a huge fan of the Alpha series, I liked being able to play as Rose and Sakura, and taking them against Alex from three and Zangief from two is a unique experience. Sure, the bouts kind of fall apart after a while, but they are interesting enough to be enjoyable to a fan of the series. It is when the other characters are introduced alongside the shoddy implementation and graphics that the game just falls to pieces, with the result leaving the player wondering what the point is. If Capcom wants to release a collection, then they should release a real collection with the complete titles being selectable and not altered to add new characters, nor should they mess with the fighting system. If they want to do one of these hodgepodge deals, then they should do it right. It's unfortunate that, as a result of the company's mad grab for cash or ineptitude, one of their favored series is the one who suffers.
30
PlayStation 2FileFactory Games / Gameworld Network (Dec 19, 2004)
This game truly deserves the reward for the Worst Fighting Game of 2004. I have not played all of the ones that came out this year, but this one stands out to me for a truly bad attempt at making a game. Capcom has been in this business for untold years and I can't imagine why they would toss something like this out. Disappointing, like I said before. Truly disappointing. Unless you absolutely must have every Capcom fighting game they release, and even then I don't recommend it, then don't pick this one up. Hopefully Capcom will take the hint and release a decent game next time.
30
PlayStation 2Gamezine (Sep 01, 2005)
Mais que reste-t-il à ce jeu où tout semble être à jeter ? Pas grand-chose en fait. Si la perspective de faire combattre de grands noms de l’univers Capcom peut sembler alléchante, le choix incongru des combattants laisse perplexe. Sans compter que Warzard et Darkstalkers, très peu connus en France, semblent très effacés face aux combattants de Street Fighter. Bref, le jeu vous amusera peut-être au début, le temps de bien le maîtriser et d’en trouver tous les défauts, mais cela n’excèdera guère le temps de finir une ou deux fois le mode arcade. Même à 30€ le jeu, cela reste prohibitif. Enfin, un schéma quasiment semblable était observé lors de la sortie de Marvel Vs. Capcom et de Capcom Vs. Snk, et leur suite ont prouvé que les jeux valaient bien mieux que ça (en fait en y regardant bien c’est pratiquement pareil pour tous les jeux de combat Capcom , Street Fighter III en tête). On peut donc souhaiter qu’un Capcom Fighting Jam 2 vienne vite effacer cette aberration vidéoludique.
25
XboxGame Revolution (Jun 17, 2005)
If Capcom Fighting Evolution is any indication of things to come, then here's to the extinction of the species. There was no reason to buy this game when it came out for the PS2, and there sure as hell isn't any reason to purchase this senseless port.