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Carrier Command

Moby ID: 6943

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Critic Reviews add missing review

Average score: 84% (based on 25 ratings)

Player Reviews

Average score: 3.6 out of 5 (based on 57 ratings with 3 reviews)

3D strategy at it's peak on Atari ST

The Good
This game really puts you in the hot seat. The fact that you can choose between a quick action-game or the whole strategic affair is just great. If you own an ST with a double-sided drive (1040 and up), you are in for a musical treat when the pre-game loading has stopped. The action is bang-on, now and then a bit frantic, but just so right for this game. The strategic side is equally impressive.. choosing which island to visit(conquer) depending upon your fuel-levels, having to ship your stockpile forward when time progresses.. and having to outsmart the enemy carrier attacking your supply-lines is just dead-on.

The Bad
actually steering the carrier can be rather tedious without time-acceleration option

The Bottom Line
Definitely worth a go, absolutely addictive if you can get the hang of it. I actually tracked down several version of this game on the internet just to get to play it once more.

Atari ST · by El_Freako (180) · 2005

Shame about the bugs!

The Good
At the time Carrier Command was unique - it was the GTA of its day. As I remember there were four amphibious vehicles docked in your carrier, as well as jet planes, all of which could be programmed to carry out tasks or piloted directly. There was plenty of fun to be had just in banging around in these vehicles.

The Bad
Sadly the game crashed at random and fairly regularly, and furthermore it was nigh on impossible to win. If you sent any craft out on their own there was virtually no chance they would return and the best you could ever hope for is to conquer a couple of islands.

The Bottom Line
If only somebody could iron out the bugs and re-release this game I would be in heaven, but there's absolutely no chance of that and it will surely only live on in our memory!

Amstrad CPC · by Colin Pearson (1) · 2010

One of the best early 3-D games

The Good
For 1989, this was a spectacular game. It still holds after all these years with incredibly detailed 1st person graphics. One of the best things about it is its functionality. You can use your imagination to expand the gameplay and play it again and again.

The Bad
I thought the manual was pretty goofy. The backstory for the game was largely unneeded, as it really never made it's way into the game itself.

The Bottom Line
An unknown classic.

DOS · by Susan Montgomery (1) · 2003

Contributors to this Entry

Critic reviews added by Jo ST, Tim Janssen, Terok Nor, S Olafsson, lights out party, Patrick Bregger, Ritchardo, Alsy.