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Castles and Clowns is an educational title that can be played by one or two players

When the game starts the player(s) choose whether to play the Castles game or the Clowns game. Both Games are based on picture/letter recognition and in both game modes the player(s) select a game speed which effectively sets the game difficulty

In the King of the Castle game the player sees a representation of a castle with ten windows. The game generates a random number in the range 0-9 where each digit corresponds to a window. The player's task is to identify the appropriate picture and press the key which corresponds to it's initial letter; 'd' for dog, 't' for television and so-on.
When all picture questions have been asked the player is shown their score and is asked if they want to play again.

In the Clowns game the clown stands in the centre of the screen holding a book. He has a letter on his hat. The pages of the book flip open to reveal pictures and the player hits the RETURN key when the initial letter of the thing in the picture matches the letter in the clown's hat. Scores are shown by balloons on either side of the clown, the first to win six balloons wins the game, in a single player game the player's balloons are on one side and balloons are added to the other side for each wrong answer. When a game is over the clown slowly floats upwards and disappears from the screen only to reappear to ask the player if they want to play again.


Castles and Clowns ZX Spectrum The Clown game: Confirmation of a one player game and setting the game speed / difficulty level
Castles and Clowns ZX Spectrum King of the Castle game: player selection screen
Castles and Clowns ZX Spectrum The Clown game: The clown has a letter 'a' on his hat. Pictures flash up on either side of his book. When the initial  of the object pictured is an 'a' the player presses RETURN
Castles and Clowns ZX Spectrum The Clown game: Game Over!

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piltdown_man (165004) added Castles and Clowns (ZX Spectrum) on Jan 07, 2017