Zelda: The Wand of Gamelon Reviews (CD-i)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

A badly drawn catastrophe... Arejarn (3725) 0.86 Stars0.86 Stars0.86 Stars0.86 Stars0.86 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 1.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 1.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.3
Personal Slant How much you personally like the game, regardless of other attributes 1.9
Sound / Music The quality of the sound effects and/or music composition 2.7
Story / Presentation The main creative ideas in the game and how well they're executed 1.6
Overall User Score (15 votes) 2.0

Critic Reviews

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Power Unlimited (Nov, 1993)
Zelda: The Wand of Gamelon is een prachtig vormgegeven en zeer goed klinkend platformspel, dat helaas compleet onspeelbaar is. De besturing is het grootste nadeel, maar ook is het spel veel te moeilijk. De animaties tussendoor zijn wel erg mooi.
VicioJuegos.com (Aug 01, 2009)
En conclusión general, el juego es una idea bien pensada, pero mal llevada debido a los muchos errores que tiene a lo largo del juego. Para un jugador actual, no tiene ningún aliciente lo suficientemente sólido para jugarlo a día de hoy a no ser que sea un acérrimo seguidor de la saga o que por curiosidad quiera probar qué tal sienta ponerse en la piel de la princesa y no del guerrero.
Overall, a title that is only for the hardcore collector to keep on their shelf for looks. Not really to be played, unless you're a die-hard Zelda Fan. A poor effort at best.
The Video Game Critic (Apr 23, 2007)
The game doesn't make much sense in general, with characters always mentioning people and objects you have no clue about. Wand of Gamelon is not a very good Zelda game, but for what it's worth, it did hold my attention longer than most CD-I titles.
Oldies Rising (Aug 06, 2008)
Loin de moi l’idée de qualifier Zelda : The Wand of Gamelon de mauvais jeu : je dirais plutôt que c’est une immonde bouse vidéo ludique dont la seule existence est un impardonnable blasphème et une insulte directe au génial Shigeru Miyamoto. Difficile de pardonner à Nintendo la session d’une licence aussi culte à des gens aussi incompétents que ceux de chez Philips, puisqu’on serait en droit de se demander si « Gamelon » ne serait pas l’abréviation de « comment se GAMELer avec une licence culte en dix leçONs ». A éviter de toute urgence, sous peine d’être soudain pris d’une irrésistible envie d’aller incendier la boutique Philips la plus proche de chez vous !
HonestGamers (Mar 27, 2006)
Thankfully, Nintendo has moved beyond this failure to protect its interests, and though it has allowed other development studios to create titles in the series (such as Capcom's Flagship studio, which has developed at least three fantastic hand-held titles), it has been much more careful at choosing developers who understand the mythos and game elements of the series, and who have the demonstrated ability to make games worthy of the legendary title.
Defunct Games (Mar 18, 2006)
Hot on the heels of the most monumentally disgraceful misuse of a popular game franchise in the history of videogames, Philips quickly churned out a sequel to Link: The Faces of Evil, in the same damn year! This only serves to solidify the notion that Philips spent no time polishing, play-testing, writing, animating, or producing this ill-conceived spin-off franchise. The Wand of Gamelon employs everything you hated about the first game in exactly the same manner, with a slightly different character model.