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A vehicular combat game set in a cartoon universe with 12 different environments. Wield a massive chainsaw, giant axe or one of 34 other wild weapons. There are 3 gameplay modes: Smack Attack (smack your opponents to gain points), Gate Relay (Pass the Checkpoints 5 times before your enemies do), and Flag Rally (CTF). 6 playable characters with 4 unlockable guest stars. For 1 to 4 players.


Cel Damage GameCube Batter Up!
Cel Damage GameCube Futuristic world
Cel Damage GameCube Title Screen
Cel Damage GameCube Springing around in the spooky world

Promo Images

Cel Damage Screenshot
Cel Damage Screenshot
Cel Damage Wallpaper
Cel Damage Screenshot


Alternate Titles

  • "Cel Damage Overdrive" -- PS2 title
  • "Cel Damage HD" -- PS3 / PS4 / PS Vita / Xbox One / Switch title

Part of the Following Groups

User Reviews

Toon in, drop out Xbox Tony Denis (506)

Critic Reviews

The Next Level (USA) Xbox Dec 19, 2001 B+ 83
MS Xbox World Xbox Dec 29, 2001 7.5 out of 10 75 Xbox May 15, 2002 14 out of 20 70
64 Power / big.N / N Games GameCube Feb, 2002 68 out of 100 68
Electric Playground GameCube Jan 22, 2002 6 out of 10 60
MS Xbox World Xbox Nov 05, 2002 6 out of 10 60
Consoles Plus Xbox Apr, 2002 55 out of 100 55
Game Informer Magazine Xbox Dec, 2001 5.5 out of 10 55
The Video Game Critic Xbox Dec 06, 2001 C- 42
Officiel Nintendo Magazine GameCube May, 2002 3 out of 10 30


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Hidden messages

There are messages from the developers hidden on top of the jungle temple. To see them the game needs to be in an alternate rendering mode.

Microsoft's involvement

According to a Gamasutra article for Cel Damage, it was initially known as Cartoon Mayhem and was designed as a racing game with cartoon gags and elements thrown in. The game was intended to be published by Microsoft exclusively for the Xbox. Creative differences between Pseudo Interactive and Microsoft led to the former signing a deal with Electronic Arts.


A sequel, Cel Damage 2, was intended to be released in late 2003 and featured a wealth of improvements, including new gameplay mechanics where the player can go on foot and hijack enemy cars. Sadly, it was cancelled due to the original game's lack of profitability and the lack of any interested publishers.

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Contributed to by Caelestis (4933), Charly2.0 (252977), Kam1Kaz3NL77 (367088), DaHero (973) and Sciere (729116)