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A vehicular combat game set in a cartoon universe with 12 different environments. Wield a massive chainsaw, giant axe or one of 34 other wild weapons. There are 3 gameplay modes: Smack Attack (smack your opponents to gain points), Gate Relay (Pass the Checkpoints 5 times before your enemies do) and Flag Rally (CTF). 6 playable characters with 4 unlockable guest stars. For 1 to 4 players.


Cel Damage GameCube Chainsawed
Cel Damage GameCube Batter Up!
Cel Damage GameCube Title Screen
Cel Damage PlayStation 2 Title screen.

Promo Images

Cel Damage Wallpaper
Cel Damage Wallpaper
Cel Damage Screenshot
Cel Damage Wallpaper


Alternate Titles

  • "Cel Damage Overdrive" -- PS2 title
  • "Cel Damage HD" -- PS3 / PS4 / PS Vita / Xbox One title

Part of the Following Groups

User Reviews

Toon in, drop out Xbox Tony Denis (506)

Critic Reviews

GamePro (US) Xbox Nov 15, 2001 4.5 out of 5 90
GamePro (US) GameCube Dec 17, 2001 4 out of 5 80
X-Power Xbox Aug 10, 2002 7 out of 10 70
MS Xbox World Xbox Nov 05, 2002 6 out of 10 60
GameSpy GameCube 2002 60 out of 100 60 GameCube Nov 15, 2003 5.5 out of 10 55
MS Xbox World Xbox Aug 07, 2002 5.5 out of 10 55
Game Informer Magazine Xbox Dec, 2001 5 out of 10 50
The Video Game Critic Xbox Dec 06, 2001 C- 42
Game Revolution Xbox Dec 01, 2001 C- 42


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Hidden messages

There are messages from the developers hidden on top of the jungle temple. To see them the game needs to be in an alternate rendering mode.

Microsoft's involvement

According to a Gamasutra article for Cel Damage, it was initially known as Cartoon Mayhem and was designed as a racing game with cartoon gags and elements thrown in. The game was intended to be published by Microsoft exclusively for the Xbox. Creative differences between Pseudo Interactive and Microsoft led to the former signing a deal with Electronic Arts.


A sequel, Cel Damage 2, was intended to be released in late 2003 and featured a wealth of improvements, including new gameplay mechanics where the player can go on foot and hijack enemy cars. Sadly, it was cancelled due to the original game's lack of profitability and the lack of any interested publishers.

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Contributed to by Caelestis (4939), Charly2.0 (159422), DaHero (974) and Sciere (533700)