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Description

A vehicular combat game set in a cartoon universe with 12 different environments. Wield a massive chainsaw, giant axe or one of 34 other wild weapons. There are 3 gameplay modes: Smack Attack (smack your opponents to gain points), Gate Relay (Pass the Checkpoints 5 times before your enemies do) and Flag Rally (CTF). 6 playable characters with 4 unlockable guest stars. For 1 to 4 players.

Screenshots

Cel Damage GameCube Batter Up!
Cel Damage GameCube Title Screen
Cel Damage GameCube Intro Cutscene
Cel Damage GameCube Springing around in the spooky world

Promo Images

Cel Damage Wallpaper
Cel Damage Wallpaper
Cel Damage Wallpaper
Cel Damage Wallpaper

Trailer


Alternate Titles

  • "Cel Damage Overdrive" -- PS2 title
  • "Cel Damage HD" -- PS3 / PS4 / PS Vita / Xbox One title

Part of the Following Groups

User Reviews

Toon in, drop out Xbox Tony Denis (475)

Critic Reviews

IGN GameCube Jan 11, 2002 6.3 out of 10 63
Thunderbolt Games Xbox May 18, 2003 6 out of 10 60
GameSpot Xbox Nov 16, 2001 5.7 out of 10 57
GameSpot GameCube Jan 24, 2002 5.7 out of 10 57
MS Xbox World Xbox Aug 07, 2002 5.5 out of 10 55
Game Informer Magazine Xbox Dec, 2001 5 out of 10 50
Eurogamer.net (UK) PlayStation 2 May 07, 2003 5 out of 10 50
Netjak GameCube May 30, 2002 4.9 out of 10 49
The Video Game Critic Xbox Dec 06, 2001 C- 42
Officiel Nintendo Magazine GameCube May, 2002 3 out of 10 30

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Trivia

Hidden messages

There are messages from the developers hidden on top of the jungle temple. To see them the game needs to be in an alternate rendering mode.

Microsoft's involvement

According to a Gamasutra article for Cel Damage, it was initially known as Cartoon Mayhem and was designed as a racing game with cartoon gags and elements thrown in. The game was intended to be published by Microsoft exclusively for the Xbox. Creative differences between Pseudo Interactive and Microsoft led to the former signing a deal with Electronic Arts.

Sequel

A sequel, Cel Damage 2, was intended to be released in late 2003 and featured a wealth of improvements, including new gameplay mechanics where the player can go on foot and hijack enemy cars. Sadly, it was cancelled due to the original game's lack of profitability and the lack of any interested publishers.

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Contributed to by Caelestis (4943), Charly2.0 (130502), DaHero (974) and Sciere (508291)