User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Nintendo 3DS Awaiting 5 votes...
TurboGrafx-16 6 3.2
Wii Awaiting 5 votes...
Wii U Awaiting 5 votes...
Combined User Score 6 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
TurboGrafx-16The Video Game Critic (May 12, 2013)
China Warrior doesn't play as good as it looks, but it looks pretty damn good, so give it a whirl.
TurboGrafx-16Defunct Games (Aug 21, 2005)
The controls are responsive enough, but you never really feel as though you have complete control of your giant, pixilated warrior. His punches are hard to time, but his kicks extend him another half the length of the screen, so I simply kicked everything I saw to death, which works extremely well. But when one method works so much better than the other, it makes for a very boring experience. I cannot recommend this game to anyone - not even the guy who thought it was so great. It's really only worth seeing one time, just to get a look at that giant character.
TurboGrafx-16PC Engine Gamer (Jul, 2010)
That's not to say The Kung Fu is a classic. Well, maybe it is. It's a crap classic and if you can live with that then that's good enough for me. It may have jerky sprites, unresponsive controls and a definite lack of length and variety, but at least it's not Deep Blue.
TurboGrafx-16Electronic Gaming Monthly (EGM) (Dec, 1989)
A game that doesn't quite meet average standards. The 1/2 screen-sized characters are a refreshing change from the normal action contest, but this game is far too predictable with hazards approaching from only one direction. More variety would have been better.
TurboGrafx-16Retro Game Reviews (Aug 19, 2015)
China Warrior has a few things going for it but unfortunately there's some shallow gameplay beneath its flashy visuals. The action is too repetitive and the core mechanics aren't interesting enough to carry it through a whole game.
40 (Jul, 2010)
Auf den ersten Blick sieht das Spiel relativ gut aus, nach einer längeren und intensiveren Auseinandersetzung möchte man es aber am liebsten mit Lichtgeschwindigkeit gegen die Wand knallen lassen. Die nette Musik kann da leider auch nichts mehr retten.
TurboGrafx-16Game Informer Magazine (Apr, 2002)
The difficulty was extremely high, but it's not like you'd want to continue your gamer after dying anyway. While the sprites are large, there is no other reason to play China Warrior. Away with it.
TurboGrafx-16The Game Hoard (Aug 29, 2018)
China Warrior made both its main character and his enemies large before realizing they needed to fill the screen space with some action as well. Your incredibly basic selection of moves allows you to mostly handle the waves of approaching enemies and objects despite the surprises caused by very little time to react to some deliberate tricks, but that at least lets the player find a potential rhythm and learn how to deal with different challenges. The Kung Fu battles are essentially guesswork tipped in the computer controlled opponent’s favor both due to your bland moveset and the lack of any strategy to most of the fights other than hoping what looks like an opening doesn’t turn into a health-draining reversal. Neither mode truly excites though, you just learn how to deal with them better to get them over with.
WiiNintendo Life (Jun 22, 2007)
Yes, the game looks amazing – even today the size of the characters is quite impressive, and they animate pretty well, too. Unfortunately the gameplay is as shallow as a puddle. You have a couple of offensive moves and that’s it. It’s pretty challenging – frustratingly so at times – but also painfully repetitive and things get dull incredibly quickly.
WiiIGN (Jun 28, 2007)
China Warrior's insultingly simple take on the side-scrolling brawler formula just serves to elevate the appeal of other TurboGrafx fighters – see, Vigilante really is passable compared to this trash. Its enormous sprite graphics were mildly impressive two decades ago, and its music actually isn't all that bad. But the gameplay is just far too restrictive, unoriginal and boring. Don't go anywhere near downloading this stinker, as absolutely any other game currently available on the Virtual Console service is more worth your money. Yes, even The Legend of Kage.
10 (UK) (Jun 23, 2007)
Your towering Bruce Lee lookalike minces across the screen, and you prod the buttons to punch or kick approaching enemies out of the way. Monks, wasps, fireballs - the usual everyday obstacles when out for a stroll. Yet the whole thing is so stiff and monotonous that you'll grow bored way before the end of the first level. While such shortcomings were papered over by the OMG factor of the graphics way back when, such basic trickery falls flat in 2007. Download this at your peril.