DescriptionIn the game you play Hen House Harry who has to collect 12 (a dozen) eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts (or elevators), and are thus similar to those in classic platform game Donkey Kong. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings also eat the corn, however.
There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2, and so on. However, on the second time around the ducklings that can use the platforms and ladders are replaced by the Mother Duck, who can fly around the level going through the platforms and ladders. On the third time around, you have to face both the Mother Duck and the ducklings, and similarly on subsequent goes round, when there are more ducklings.
- "Eggy Kong" -- Working title
- "Dragon Chuckie Egg" -- Alternate Dragon 32/64 title
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|Home Computing Weekly||Electron||Feb 21, 1984||100|
|Popular Computing Weekly||ZX Spectrum||Oct 20, 1983||9 out of 10||90|
|Commodore User||Commodore 64||Oct, 1984||4 out of 5||80|
|Your Commodore||Commodore 64||Oct, 1984||80|
|Crash!||ZX Spectrum||Mar, 1984||80 out of 100||80|
|Eurogamer.net (UK)||ZX Spectrum||Oct 11, 2007||8 out of 10||80|
|Home Computing Weekly||ZX Spectrum||Nov 15, 1983||80|
|ST/Amiga Format||Amiga||Jan, 1989||75 out of 100||75|
|Atari ST User||Atari ST||Feb, 1989||7 out of 10||70|
|ASM (Aktueller Software Markt)||Atari ST||Mar, 1989||7.4 out of 12||62|
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1001 Video GamesChuckie Egg appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Back coverThe Pick & Choose release of Chuckie Egg has the same wording on the back of the cassette as their release of Chuckie Egg II.
Cancelled sequelBefore leaving A'n'F to join Ocean, Nigel Alderton was working on a sequel, Chuckie Apple. This was never coded, however the design was completed, and has been made available on the Bagshot Row fansite (see Links & Searches). An informal competition to get someone to code the game has also been launched - perhaps one day Chuckie Apple will take its place in MobyGames as a completed work.
DevelopmentChuckie Egg was made in the school summer holidays when developer Nigel Alderton was about sixteen or seventeen years old. After two months of development, he took a one-level pre-release version to A&F Software, who released it in 1983.
- Retro Gamer
- October 2004 (Issue #9) – #28 Best Game Of All Time (Readers' Vote)
- Issue #37 - #8 in the "Top 25 Platformers of All Time" poll
Information also contributed by PCGamer77, piltdown man, Sciere and FatherJack
Related Web Sites
- The Chuckie Egg Professional's Resource Kit (A hugely informative archive detailing all known releases, the history of Chuckie Egg, polls, forums, gameplay tips, adverts, reviews, pokes, hacks & upgrades, retro remakes, interviews with CE coders and more ...)
- The Chuckie Egg Site (Info and downloads for the original versions as well as Mike Elson's faithful Windows port of the BBC version)
- Wikipedia (Wikipedia entry.)
- World of Spectrum (Archive files / Download and play links / Additional material / Remakes / Player reviews / Magazine references / Magazine adverts)