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Description

CJ the baby elephant has fled captivity, and is desperate to reach his home in Africa. That means trekking halfway around the world, armed only with an infinite supply of peanuts and a handful of bombs (fortunately more can be collected as you go along).

You start with nine lives, but the game's design is such that a lot of deaths will be unexpected, so prior knowledge of the layouts is essential to get through most sections of the five levels without losing lives. The two-player mode involves the screen following the lead player, so the latter can lose lives by getting too far behind. With lots of precise jumps across vertically-progressing ledges involved, a lot of skill and timing is required.

Screenshots

CJ's Elephant Antics Commodore 64 Leaping over trouble
CJ's Elephant Antics DOS Title screen
CJ's Elephant Antics ZX Spectrum Watch out for those penguins!
CJ's Elephant Antics Commodore 64 That cloud fires lightning at you

Promo Images

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Part of the Following Groups

User Reviews

A fun-filled addictive platform game. Commodore 64 Gary Smith (65)

Critic Reviews

Raze Amiga May, 1991 93 out of 100 93
Raze Atari ST May, 1991 91 out of 100 91
Commodore Format Commodore 64 Apr, 1991 88 out of 100 88
Your Sinclair ZX Spectrum Jun, 1991 85 out of 100 85
Zzap! Amiga Apr, 1991 84 out of 100 84
Crash! ZX Spectrum Mar, 1991 81 out of 100 81
ASM (Aktueller Software Markt) Amiga Jun, 1992 8 out of 12 67
The One for Amiga Games Amiga Jun, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars 60
The One for ST Games Atari ST Jun, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Amiga Joker Amiga May, 1992 55 out of 100 55

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Trivia

Code

Much of the code for the initial C64 version was originally intended for a conversion of The New Zealand Story which Clarke and Smyth were working on for Choice Software before Ocean took the development back in-house.
Contributed to by Agamenon3 (5299), firefang9212 (74422) and Martin Smith (76170)
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