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Cobra on the C64 adapts the 1986 Sylvester Stallone movie like its counterparts on other 8-bit systems. It is similar to the Spectrum version, but features unique level designs and gameplay mechanics.

The player controls ultra-tough cop Cobra who must make his way through three side-scrolling levels: the cityscape, a rural area and a factory. Hordes of goons will try to kill him where he stands and attack with throwing knives, axes, grenades and guns. At the beginning, Cobra is unarmed and can only evade or punch out his enemies, but he can pick up weapon icons to increase his damage potential. Available are knives, grenades, a pistol and a machine gun (guns and ammo have to be collected separately). Ammunition for all weapons is limited. Cobra can refill his health by picking up hamburgers.

Not all that moves has to be killed: sometimes, innocent civilians cross Cobra's path. Shooting them will cost him a life. In levels one and three, Cobra also has to find fashion model Ingrid, then lead her along to the level exit.


Cobra Commodore 64 Level 3.
Cobra Commodore 64 Beating up a bad guy
Cobra Commodore 64 Loading screen
Cobra Commodore 64 Starting location

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Critic Reviews

Commodore User Mar, 1987 4 out of 10 40
Zzap! Feb, 1987 13 out of 100 13


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German index

On November 28, 1987, Cobra was put on the infamous German index by the BPjS. More information about this topic can be found in the game group.


  • Commodore Format
    • February 1991 (Issue 5) - listed in the A to Z of Classic Games article (Bad)

Terok Nor (31681) added Cobra (Commodore 64) on Dec 29, 2012