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The Video Game Critic (May 11, 2006)
Front Line is one of the few Colecovision games that actually requires the Super Action Controllers, utilizing all four of its "finger" buttons. Unfortunately, the counter-intuitive control scheme uses two of these buttons to rotate the direction of your aim. While this provides the ability to strafe and finely adjust your shooting angle, it's awfully hard to remember which button turns which way, especially in the heat of battle. Front Line is a challenge, but its confusing controls and so-so gameplay put this one squarely in average territory.