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So, overall, Sky Jaguar was the perfect start to MSX-to-ColecoVision games. It is an action-filled, satisfying (and sometimes insanely frustrating!) shooter, and unlike any other ColecoVision game at this time. In other words, Opcode has given ColecoVision owners yet another winner.
Sky Jaguar was originally developed by Konami in 1984, but ported to the Colecovision only recently. To be honest, I'm not so sure this old relic was worth resurrecting. Sky Jaguar is bland vertical shooter that's as generic as they come. The game bears a striking resemblance to Xevious, except you don't bomb things on the ground - you just shoot a variety of airborne objects. If you have any doubt about the Xevious influence, wait until you see the first boss (*cough*rip-off*cough). Sky Jaguar's scenery looks nice, particularly the craggy, red-desert canyon, but it scrolls in a jerky manner. Gameplay involves shooting rapidly while avoiding incoming missiles, but since there's no rapid-fire, you'll need to constantly press the side buttons -- which is absolute murder on your hands. A double-shot power-up eases the pain slightly, but not much. Sky Jaguar is playable, but really doesn't have much to offer.