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This Asteroids-type game has all the features of the arcade game.
Si vous survivez à la première vague, vous aurez accès à la première vague, vous aurez accès à des vaisseaux de plus en plus sophistiqués pour vaincre. Ils ne sont pas de trop : ce combat spatial est un des plus durs du moment. D'autant plus que les boutons de tir aberrants des joysticks CBS ne facilitent guère la tâche.
Space Fury is a fun game although it's similarity to Asteroids is much too obvious despite the weapon upgrades and fighting ships not rocks. I enjoyed it, but it didn't offer enough novelty for me to not want to play Asteroids instead.
Space Fury is fast and challenging, and the colorful, star-shaped explosions look nice. There's also a cool musical motif that plays before each stage which has an intergalactic ring to it. What brings Space Fury down to earth is its choppy animation and loose collision detection. When a lot of objects are on the screen the frame-rate drops and the quality of play falls with it. It's a little inconsistent, but as a fast-paced shooter Space Fury is enjoyable enough.
Wie dem auch sei: Bei Space Fury ist es wichtiger als bei anderen Spielen, möglichst lange im Spiel zu verweilen und immer härtere Angriffswellen überstehen zu können, um nicht zu schnell den Spaß zu
Unfortunately, Asteroids was never made available for the ColecoVision, so Space Fury is what we ColecoVision fans are stuck with. Oh well, every system has and perhaps even needs its share of clunkers. If not, why would we need critics?
The whole game is just too disappointing. It doesn't really work in any way, except maybe for the Alien Commander sequence at the beginning and end (at least he does rate you here). Gameplay falls far short of the arcade version, and the dreadful graphics only make it worse. Overall, a real disappointment.