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Spectron wants you dead, and it won’t wait long to try and end your run. Your defensive shields will be decimated in the first round, allowing the game to quickly get oppressive with its laser fire and enemies who will dive down to enter your fighter’s base. While the failure condition of preventing enemies from laying bombs in your base could be seen as a way of limiting the player from getting too far on just surviving the alien waves up above, the aliens are so ruthlessly effective with both attack approaches that it’s hard to get a decent length run going. While its high difficulty sets it apart from its clear inspiration Space Invaders, it achieves it difficulty mostly through sloppily making everything too powerful to deal with consistently, making sessions of Spectron more annoying and luck-based than legitimately challenging.