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DescriptionColin McRae is no longer with Ford and Nicky Grist is no longer Colin’s co-driver. Things have moved on in the rally-driving world, as they have with this, the fourth title in the series. This time the player is in the vehicle of their choice.
While the game features improved graphics over the older titles in the series the biggest improvement is the handling in the game, which is now based on real-world physics. Where the previous titles' handling of the cars made use of one pivot point, the new physics engine has four pivot points, each wheel interacting independently of the others.
There are four championships modes: 2WD, 4WD, Group B and Expert. 2WD is for beginners. 4WD is the next step up, offering an intermediate challenge. Group B features cars from the '80s that were banned in 1986, as they were unrestricted and capable of extreme acceleration. And finally, Expert is for those that finish 4WD in advanced mode, upon which they are presented with Expert mode where one drives with cockpit view only, and with the highest damage setting.
There are 8 national rallies in which to race, including USA, Australia, UK, Finland, Japan and Greece. There are also over 20 cars to unlock, including the Team Ford Transit van.
- "科林麦克雷拉力04" -- Simplified Chinese spelling
Part of the Following Groups
- Automobile: Audi Quattro
- Automobile: Ford Focus
- Automobile: Ford Puma
- Automobile: Ford RS200
- Automobile: Lancia 037
- Automobile: Lancia Delta
- Automobile: Mitsubishi Lancer
- Automobile: Peugeot 205
- Automobile: Peugeot 206
- Automobile: Subaru Impreza
- Automobile: Volkswagen Golf
- Colin McRae Rally / DiRT Rally series
- Licensed title: Athletes
- PlayStation 2 Platinum Range releases
- Xbox Classics releases
There are no reviews for this game.
|GameCell UK||PlayStation 2||2003||9 out of 10||90|
|Fragland.net||Xbox||Oct 15, 2003||90.5 out of 100||90|
|Jeuxvideo.com||PlayStation 2||Nov 15, 2003||18 out of 20||90|
|Futuregamez.net||PlayStation 2||Dec 20, 2003||90 out of 100||90|
|GameStar (Germany)||Windows||Mar, 2004||90 out of 100||90|
|GameSpot||Xbox||Mar 10, 2004||8.8 out of 10||88|
|IGN||Xbox||Mar 15, 2004||8.7 out of 10||87|
|JeuxVideoPC.com||Windows||Jan 07, 2005||16 out of 20||80|
|Player1||Xbox||Oct, 2003||8 out of 10||80|
|NTSC-uk||PlayStation 2||Jan, 2004||8 out of 10||80|
There are currently no topics for this game.
DevelopmentSix by Nine Studios handled the PC port, but faced a lack of access to the entire source code base of the Xbox version to optimise the game for the PC platform. Therefore, they focused on the weather and particle effects. By splitting the loops for the weather, they added snow and rain effects which seemed to appear both close and further away. The PC version therefore has a more realistic weather system.
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Windows Credits (93 people)
86 developers, 7 thanks
Chris Southall, Adam Johnson, Alex de Rosée, Alex Mendes da Costa, Andrew Smith, Craig Ireland, Derek Morris, Eneko Bilbao, Nicoll Hunt, Peter Featherstone, Scott StephenPC QA Team: