DescriptionComanche: Maximum Overkill is the first helicopter simulator to showcase NovaLogic's Voxel engine, which renders organic and lifelike terrain and realistic looking objects that no other game using polygons could match. It features the Army's experimental RAH-66 Comanche light attack helicopter (LHX).
The game features a simple flight model and allows the player's helicopter to take much more damage than it could in reality. Additionally, weapons on the Comanche feature deadly accuracy and power.
There are over 20 scripted campaign missions, similar to all other NovaLogic simulations.
Of great importance to the international gaming world was the addition of "Voxel Space" by Kyle Freeman. This was the first time DOS gamers were given fully illustrated environments within which to "fly" - shadows and reflections moved in realistic, relative sync with the "pilot" and in relation to a "natural" light source.
- "超級卡曼契" -- Traditional Chinese spelling
- "Comanche: Operation White Lightning" -- German title
Part of the Following Groups
- 3D Engine: Voxel Space
- Aircraft: RAH-66 Comanche
- Comanche series
- NovaLogic's flight simulation games
- Visual technique / style: Voxel graphics
|Beautiful Graphics, Horrible Simulator||SiliconClassics (866)|
|The only flight simulator I could ever play...||Simon Haller (17)||unrated|
|ASM (Aktueller Software Markt)||Dec, 1992||12 out of 12||100|
|PC Games (Germany)||Jan, 1993||92 out of 100||92|
|Game Players||Mar, 1993||90|
|Play Time||Dec, 1992||89 out of 100||89|
|PC Player (Germany)||Apr, 1994||86 out of 100||86|
|The Retro Spirit||Dec 16, 2008||5 out of 6||83|
|Top Secret||Jan, 1993||4 out of 5||80|
|Play Time||1993||80 out of 100||80|
|Power Play||Dec, 1992||64 out of 100||64|
|Computer Gaming World (CGW)||Mar, 1993||Unscored||Unscored|
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