Not an American user?
DescriptionCommand & Conquer 3: Kane's Wrath is the official expansion pack for Command & Conquer 3: Tiberium Wars.
The expansion adds a new singleplayer campaign with Kane in the center, boasting 13 new missions which spread over 20 years: from the rebirth of the Brotherhood of Nod following the events of Firestorm, through the Third Tiberium War and beyond. As with previous Tiberium universe expansion packs, the campaign mode of Kane's Wrath does not give the player the option to choose missions to play, and is entirely linear.
Aside from new units, structures, upgrades and support powers for the existing factions, there are 6 more armies to choose from: Steel Talons and ZOCOM as GDI subfactions, Black Hand and Marked of Kane as branches of Nod, and Traveler-59 and Reaper-17 as Scrin cults. Each of the new subfactions specializes in some aspects of their respective base arsenals but are lacking in others, e.g. Black Hand focusing on infantry and flame weapons but having no aircraft, or Traveler-59 having fast units and improved mind control capabilities, but lacking hard-hitting units of their own. These subfactions also received units, upgrades and support powers which are exclusive to them, or are modified from their original versions.
Epic units are a key addition to every arsenal, requiring special factories to be built. These are massive, expensive, slow but powerful vehicles which can permanently garrison a limited number of infantry squads as additional weapons (or, in the case of engineer-type units, repair pods). Each of these epic units has a different special ability - the GDI MARV can quickly harvest large quantities of Tiberium, the Nod Redeemer can temporarily cause enemy units in a large area to fire on each other, and the Scrin Eradicator Hexapod is the only one that can garrison a commando-type unit (Mastermind or Prodigy) to self-teleport in moderate distances.
An exclusive addition to the Windows version of this expansion is the Global Conquest mode, which is a modified version of the War of the Ring mode from The Lord of the Rings: The Battle for Middle-earth II, albeit available in singleplayer only. The player chooses to play as GDI, Nod or Scrin (with access to their subfactions' arsenals), and starts with randomly placed bases on the world map. Each faction has a different secondary objective (GDI enforces peace, Nod causes unrest, and Scrin eliminates human presence in cities), but the game can be won by eliminating the other two factions. In a turn-based gameplay, all armies build bases, train and move task forces, and cast support powers on each other or on cities which form the basis of the secondary objectives. Battles can be resolved automatically or in the usual real-time mode with the starting units and structures matching the ones in that area of the turn-based map. Bases can be upgraded in tiers, and third-tier ones can either build a superweapon, an epic unit factory, or a high-tier support power structure that is otherwise unseen in the game.
- "終極動員令3：肯恩之怒" -- Traditional Chinese spelling
- "命令与征服3: 凯恩之怒" -- Simplified Chinese spelling
- "Command & Conquer 3: Ярость Кейна" -- Russian spelling
- "Command & Conquer 3: L'ira di Kane" -- Italian title
- "Command & Conquer 3: La Ira de Kane" -- Spanish title
- "Command & Conquer 3: La Fureur de Kane" -- French title
- "Command & Conquer 3: Kanes Rache" -- German title
- "Command & Conquer 3: Gniew Kane'a" -- Polish title
- "คอมมานด์ & คองเคอร์ 3: เคนแรธ" -- Thai spelling
- "커맨드 & 컨커 3: 케인의 분노" -- Korean spelling
Part of the Following Groups
- Command & Conquer games
- Command & Conquer: Tiberian series
- EA Classics releases
- EA Value Games releases
- Games that include map/level editor
- Real-time strategies with turn-based meta-maps
There are no reviews for this game.
|GamePro (US)||Mar 25, 2008||4.5 out of 5||90|
|Gamezoom||Apr 14, 2008||88 out of 100||88|
|GameStar (Germany)||Mar 26, 2008||85 out of 100||85|
|Gamesmania.de||Mar 31, 2008||85 out of 100||85|
|GamingHeaven / DriverHeaven||Mar 26, 2008||83 out of 100||83|
|PC Zone||Apr 01, 2008||8.2 out of 10||82|
|IGN||Mar 25, 2008||7.9 out of 10||79|
|Game Informer Magazine||May, 2008||7.75 out of 10||78|
|Jeuxvideo.com||Mar 27, 2008||14 out of 20||70|
|Game Revolution||May 06, 2008||C+||58|
There are currently no topics for this game.
Beta KeyAlso included in the keep case is a Command & Conquer: Red Alert 3 beta key. If the owner registered it before 15 September, 2008 on a special website, they automatically entered the beta queue. EA sorted these queues by country of origin and invited the buyers based on their position in the queue.
German VersionAs it was the case with Command & Conquer 3: Tiberium Wars, Electronic Arts GmbH released two different versions of the game in Germany. One version is identical to the other international releases and was rated "Not free for minors" by the German rating organisation USK. The other got rated 16+ and is different in several aspects:
- It only includes the German language version of the game.
- It doesn't include the Command & Conquer: Red Alert 3 beta key.
- The Atombomb is changed to the Aurorabomb and the Assassins do not blow themselves up.
Related Web Sites
- Command & Conquer 3: Kane's Wrath (Official Homepage)
- Finnish Fan site for Command & Conquer Universe (Finnish Fan site for Command & Conquer Universe)
- Wikipedia: Command & Conquer 3: Kane's Wrath (article in the open encyclopedia about the game)
Spenot (8671) added Command & Conquer 3: Kane's Wrath (Windows) on Mar 31, 2008
Credits (531 people)
424 developers, 107 thanks