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DescriptionComputer Acquire is adapted from the board game Acquire by Avalon Hill. As in most games of high finance it is about making profits by buying low and selling high. Instead of the normal commodity or utility markets the simulation is based on hotel property stocks with mergers and hotel chaining. The goal is spotting the bargains early when the price is right along with adding more hotel chains to which you have controlling interest. Sprinkle in a little market luck along the way and win by becoming the wealthiest player. The game is turn based and allows you to play against the computer with up to six other players or allows the computer to play itself while you observe. The game has five skill levels and hotel chains have seven classes from moderate to prestigious. Each player starts with $6,000 and the game usually ends when one chain has at least 41 hotels.
- "Computer Acquire: High Adventure in the World of High Finance" -- Tag-lined title
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|80 Micro||TRS-80||Nov, 1981||50|
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Cover artThe cover artwork of the computer adaptation is from a 1971 edition of the boardgame (originally released in '62!) published by the 3M corporation (or as it's expanded in the board game's copyright notice, the "Minnesota Mining and Manufacturing Company".)
Contributed to by me3D31337 (62167)
Apple II Credits (3 people)
Based on the original board game by:
The Avalon Hill Game CompanyComputer adaptation and programming by:
Stephen Goss, 4‑D