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Conquest of Japan is a strategy title in which the player must conquer their opponents' cities on the Island of Honshu in 16th century Japan. The ten cities must be occupied to win, which can be done by forming armies to defend their five cities and attack those of the opponents. When a city is taken, any mobile army that came from that city is automatically disbanded. In this way, potentially overwhelming forces can be routed by conquering their cities -- but only if the player can conquer the city before its army reaches its target. Depending on how the cities are located at the start of the game, players may find this to be a key part of their campaign strategy. When armies battle, the game switches from the strategic map to a tactical one. Formations, unit orders, and morale are factors in the tactical battles.


Conquest of Japan DOS Title - Samurai the way of the warrior (EGA)
Conquest of Japan Atari ST The enemy army is moving into position. This is animated - in a very very slow animation
Conquest of Japan Atari ST The city map in the beginning. We as "diamond" side should move north to the "circle" cities
Conquest of Japan Atari ST Fighting screen. First option is a no go...

Promo Images

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Alternate Titles

  • "Samurai: The Way of the Warrior" -- European title

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User Reviews

Conquest of Japan is an unusual little strategy game with some real appeal. DOS DaWade (1383)

Critic Reviews

Play Time DOS May, 1992 75 out of 100 75
Secret Service / New S Service DOS May, 1994 68 out of 100 68
Amiga Action Amiga Jun, 1992 55 out of 100 55
Amiga Joker Amiga May, 1992 51 out of 100 51
Game Players DOS Mar, 1993 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
PC Joker DOS Jun, 1992 49 out of 100 49
Computer Gaming World (CGW) Amiga Jun, 1993 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Computer Gaming World (CGW) DOS Jun, 1993 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Power Play DOS Jun, 1992 28 out of 100 28
Power Play Amiga Jun, 1992 28 out of 100 28


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Contributed to by Jo ST (24079), 80 (6537) and DaWade (1383)