Cosmic Carnage Reviews (SEGA 32X)

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Developed by
ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Slow action 2D fighter gametrader (233) 2.17 Stars2.17 Stars2.17 Stars2.17 Stars2.17 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 2.3
Sound / Music The quality of the sound effects and/or music composition 2.4
Story / Presentation The main creative ideas in the game and how well they're executed 2.6
Overall User Score (10 votes) 2.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameFan Magazine (Dec, 1994)
Cosmic has three things I really like. It zooooms, has SF2 style moves and it has rockin' tunes. The graphics could be better (it's a little chunky), but overall, it's a great first effort. Most importantly, it's fun. Playing with all the moves in relation to the armor is a cool feature.
Freak (Mar, 1995)
את העסק הזה אתם מכירים טוב מאוד - משחק מכות לכל דבר, שמונה לוחמים, מבחר מסויים של תנועות, חיזוקי-גוף, דם, תנועות סופניות ו...בהשוואה למשחקי המכות הגדולים (לוחם הרחוב ומורטל קומבט) הוא פשוט שייך לליגה אחת יותר נמוכה...
Cosmic Carnage est un très bon titre pour les férus de baston 2D. Avec sa réalisation très propre et son côté technique parfaitement abouti, le titre proposera au joueur d'excellents moments de combat pur et dur, où les armures voleront en éclats, où les combos s'enchaîneront avec maîtrise et doigté, et où enfin notre personnage réussira à s'enfuir des vaisseaux avant leur explosion, car ça n'est pas une tâche aisée de réussir cela. On retiendra aussi du titre sa bande-son merveilleuse et son ambiance space-opéra. Selon moi, un incontournable de la 32X.
GamePro (US) (Feb, 1995)
If you hanker to add a 32X fighting game to your track record, go for Carnage. If not, there are more exciting Genesis fighters around...and by now you know who they are.
Bottom line on this one: You'll buy it and you'll be happy, but even though Cosmic Carnage is a pretty fair game on it's own terms, bot you and I know that it probably could have been a slight better.
Game Players (Feb, 1995)
So how does Cosmic Carnage compare to 16-bit faves MK II and SSFII? Honestly, Cosmic Carnage isn't even in the same league as the others. The backgrounds are motionless and could've been done a Game Gear, the characters are so pixely you'd think they were drawn by the blind in crayon and the fighting is sluggish and totally uninspired. Doom, Star Wars Arcade and Virtua Racing Deluxe showed great promise for the 32X and despite Cosmic Carnage's many flaws it shows enough to keep hopes high for the future of 32X.
Mega Fun (Jan, 1995)
Leider kann Cosmic Carnage mit der (16-Bit) Prügelkonkurrenz nicht mithalten, denn acht anwählbare Fighter sind einfach zu wenig für heutige Verhältnisse, außerdem spielt sich das Ganze nicht gerade absolut flüssig, auch wenn die Moves einigermaßen gut von der Hand gehen. Der Zoomeffekt ist zwar ganz nett, wird aber doch arg pixelig, wenn die Kämpfer heranzoomen und birgt keinen zusätzlichen Aha-Effekt wie bei Art Of Fighting. Die Musik kann man getrost vergessen, für ein Prügelspiel eindeutig zu lahm, und die Melodie kann ebenfalls keinen hinterm Ofen hervorlocken, Die Animation der Kämpfer wirkt auf den ersten Blick noch recht gut, kann aber auf Dauer nicht darüber hinwegtäuschen, daß man nur Marionetten über den Schirm steuert, die sich zudem teilweise recht unkoordiniert bewegen; so fällt einem der Verzicht auf diesen neuen 32X-Titel wieder Mal recht leicht.
60 (Dec 10, 2004)
If you are looking for a new fighter to try out, then stay away from Cosmic Carnage. Sega may have made brilliant fighters like Eternal Champions and the Virtua Fighter series but they dropped the ball with this one. If you aren't merely a game collector and you actually happen to enjoy playing 32X titles, then I would only get it if you have played Mortal Kombat, Primal Rage or Virtua Fighter instead because they have so much more to offer.
Retro Game Reviews (Mar 25, 2018)
While Cosmic Carnage does show promise in its large move sets and innovative armour system, everything is so poorly implemented that it ends up being an extremely average fighter. Add to this the weak character rosters and mundane stage design, and you have all the makings for an instantly forgettable game.
Cosmic Carnage is a first generation 32X title, so I wasn't expecting much. The graphics aren't 32-bit and the gameplay leaves much to be desired. The story is cool and the endings are dependent upon how fast your beat up the other aliens. The Giger Alien clone was cool and I like how certain characters and interchangeable parts. Nice features, but the game itself is poor.
Mean Machines (Feb, 1995)
This would be crap on the Megadrive. On the 32X it is unforgiveable. Hardly next generation stuff...
MAN!AC (1994)
Hier paßt alles zusammen: Die wenigen Spielfiguren sind mäßig einfallsreich, das Tempo erinnert an eine Zeitlupenstudie und die Hinter- gründe - naja, die vergessen wir wohl am besten. Auch das Zooming hat keinerlei spielerische Bedeutung. Musikalisch tendiert "Cosmic Carnage" in Richtung Körperverletzung, die Soundeffekte klingen blechern. Selbst der Einsatz von reichlich roter Farbe konnte Segas erstes 32X-Beat'em-Up nicht vor dem empörten "Buuuh!" der MAN!ACs bewahren.
FLUX (Oct, 1994)
Despite some cool creatures and alien beings and some nifty attack movies, Cosmic Carnage would have made a lame Genesis cart - which makes it an even worse 32X game.
IGN (Nov 21, 2008)
Cosmic Carnage may be a 32X exclusive, but it does nothing to justify the add-on. The fighting is lame and the visuals purposefully turn ugly. Only the general concept is remotely intriguing and some of the fighter models look good (when viewed in the character select screen). The rest of the game is bad and should be avoided. Games like this are one of the reasons the 32X failed. And after playing Cosmic Carnage, it's easy to see why.
Gameplay is slow, controls are stiff, graphics are pixelated, and the music and background environments are bland. Recommended for masochists and indiscriminate gamers only.
This is one of those games that fails to do everything it wanted to. It doesn't showcase the hardware. It doesn't revolutionize fighting games. It's not fun with two players. Fatalities are hardly controversial. The only thing is does is make you realize you just wasted money on it.
The Video Game Critic (Mar 19, 2005)
Matches last far too long, and end with someone getting their limbs torn off. Nice.Even the audio is lame, with "by the numbers" electronic tunes and understated sound effects. Cosmic Carnage is one of the most worthless, ill-conceived pieces of garbage I've come across. And I don't mean that in a good way.