Published by Developed by Released Platforms |
Genre Perspective Gameplay Interface Misc |
Description
Counter-Strike: Global Offensive is an online first-person shooter in which the player joins up with either a group of terrorists or the counter-terrorists (SWAT). The two groups then fight it out in a number of rounds. A round ends when all the members on a team are dead or if a team completes their goal. The teams are then awarded with money and the next round starts. Money can be used to purchase new weapons and equipment at the start of each round. If you die, then you will lose the equipment you bought in the next round. Aside from playing online, the player can also decide to play an offline game with AI-controlled bots or go through a weapons course. It is the fourth main game in the Counter-Strike series and features many gameplay elements and maps from Counter-Strike: Source and earlier versions, but with an improved visual style. It is also the first game in the series to be available on a PlayStation platform.The game modes include:
- Arms Race: the player can't choose weapons, but starts out with a basic one. Killing an enemy yields him the next weapon on the list and the game ends when the player makes a kill with the last weapon on the list (a knife).
- Classic Casual: the terrorist teams needs to either plant a bomb or guard a number of hostages while the counter-terrorists try to free hostages and defuse the bomb.
- Classic Competitive: same as regular Classic mode, but the player will have to buy all his equipment and not just the guns he wants.
- Demolition: similar to the Classic mode but on a much smaller map with usually just one specific area to focus on. The weapon system is similar to Arms Race where newer and better guns become available gradually.
Screenshots
Promo Images
Trailer
Alternate Titles
- "絕對武力:全球攻勢" -- Traditional Chinese spelling
- "反恐精英:全球攻势" -- Simplified Chinese spelling
- "CS: GO" -- Official abbreviation
Part of the Following Groups
- 3D Engine: Source
- Counter-Strike series
- Gameplay feature: Loot boxes
- Genre: Battle Royale
- Middleware: Scaleform GFx SDK
- Physics Engine: Havok
User Reviews
The remake of the classic FPS. | Windows | Asinine (1006) |
Critic Reviews
Games TM | Windows | Sep 27, 2012 | 9 out of 10 | 90 |
Softonic | Windows | Aug 16, 2012 | 9 out of 10 | 90 |
Cheat Happens | Windows | Oct 01, 2012 | 9 out of 10 | 90 |
GameStar (Germany) | Windows | Jun 12, 2015 | 87 out of 100 | 87 |
Gameplay (Benelux) | Windows | Sep 28, 2012 | 86 out of 100 | 86 |
PC Games (Germany) | Windows | Sep 05, 2012 | 85 out of 100 | 85 |
ComputerGames.ro | Windows | Aug 21, 2012 | 80 out of 100 | 80 |
The Escapist | Windows | Sep 07, 2012 | ![]() ![]() ![]() ![]() ![]() |
80 |
Gamereactor (Sweden) | Windows | Aug 27, 2012 | 8 out of 10 | 80 |
4Players.de | Xbox 360 | Aug 31, 2012 | 57 out of 100 | 57 |
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Trivia
Awards
- GameStar (Germany) / GamePro (Germany)
- 2012 - #3 Best Online Game of the Year (Readers' Vote)
- The Game Awards
- 2017 – Best Esports Game – Nominated
- 2018 – Best Esports Game – Nominated
- Steam Awards
- 2016 — The 'Just 5 More Minutes' Award — Won
- 2017 — The 'Haunts My Dreams' Award — Won
Windows Credits (403 people)
395 developers, 8 thanks
Valve:
Michael Abrash, Matt Alderman, Mike Ambinder, Matthew J. An, Elizabeth Andrade, Max Aristov, Ricardo Ariza, Gautam Babbar, Ted Backman, Daniel Ballance, Jeff Ballinger, Kenneth Banks, Aaron Barber, Jeep Barnett, John Bartkiw, Mark Behm, Jeff Bellinghausen, Michael Belzer, Caleb Benefiel, Jeremy Bennett, Dan Berger, Yahn Bernier, Amanda Beste, Ken Birdwell, Derrick Birum