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Amstrad Dragonninja is about as good as it could be. The graphics are nicely detailed and colourful, and the visual emphasis of the arcade has been captured, complete with parallax scrolling and a multitude of sprites. As might be expected, the sound isn't up to much, but suffices to represent the noise of first impacting against flesh.
Myself, I wasn't that keen on Dragon Ninja, but all you hardened beat 'em up fans and lovers of the coin-op will probably be getting your money's worth from the conversion. It's competent in the graphics, sound and gameplay departments, but not destined to be a classic example of the genre.
Dragon Ninja ist prima, wenn man sich schnell mal ein Viertelstündchen lang abreagieren will. Spielt man es längere Zeit am Stück, droht Langeweile (oder Frust: ab Level 3 wird's ernsthaft schwer). Technisch läßt die Umsetzung wenig zu wünschen übrig. Das Spielprinzip könnte aber ruhig etwas abwechslungsreicher sein.
A potentially excellent conversion falls down because it's far too easy. Graphically attractive, end-level dudes adopt similar attack patterns and are easily defeated. 128K machines hold all levels in memory and feature some quiet sampled speech.