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In Bounder, the player controls a tennis ball that constantly bounces on the screen.

The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game.

The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.


Bounder Amstrad CPC Position the ball right
Bounder Amstrad CPC There are more than 170 screens!
Bounder Amstrad CPC A dangerous depth on the right
Bounder Amstrad CPC Title screen

Promo Images

Bounder Magazine Advertisement

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User Reviews

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Critic Reviews

Amtix! Jun, 1986 91 out of 100 91
ASM (Aktueller Software Markt) Aug, 1986 9 out of 10 90


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The C16 version was only released in Compilations.


  • Commodore Format
    • January 1991 (Issue 4) – Listed in the 'A to Z of Classic Games' article (Great)

koffiepad (10513) added Bounder (Amstrad CPC) on Nov 10, 2005
Other platforms contributed by Rola (8288), firefang9212 (72848), Martin Smith (71471) and koffiepad (10513)