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Colossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.


Colossal Adventure Amstrad CPC If you die, you can be resurrected back a the well that leads down into the caves.
Colossal Adventure Amstrad CPC A bearded pirate appears and steal my treasure!
Colossal Adventure Amstrad CPC Visiting the Hall of the Mountain Kings.
Colossal Adventure Amstrad CPC Starting a new game.

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The game's initial platform was the British kit computer the Nascom. The incredible text and opcode compression required to pack the entire game of ADVENTURE (plus 70 extra rooms of bonus endgame upon learning after advertising 200 rooms that their version only contained 130) on to such a limited machine yielded Level 9's easy-to-port A-machine system.

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S Olafsson (53445) added Colossal Adventure (Amstrad CPC) on Mar 24, 2016
Other platforms contributed by Trypticon (11039), marquisor (58), S Olafsson (53445), Sciere (772505), Kabushi (257509), Martin Smith (78252) and Pseudo_Intellectual (64072)
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