Dandy
- Dandy (1983 on Atari 8-bit)
Description official description
Although directly licensed to John Palevich's earliest interpretation of top-view dungeon-based slashing, this game's features are closest to Gauntlet, the coin-op it inspired.
You play either Sheba or Thor (both are active in a simultaneous 2-player game) as you move through 15 dungeons, with the aim of collecting all the available treasure. If this is done successfully, a code will be granted - put them all together at the end of the game. Foes are released in swarms through a control box. Once all these are dead you must destroy the box, to prevent respawning.
The dungeons feature treasure, food (for energy), and spells. Be careful not to destroy these by shooting them. Each spell has a random function - disorientating, paralysing or killing the opponents on screen. Like Gauntlet you are constantly losing energy, however treasure can be traded in for energy.
Screenshots
Credits (Commodore 64 version)
7 People (4 developers, 3 thanks)
By | |
Based upon the original Dandy program by | |
Produced by | |
Thanks to |
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Cover artwork |
Reviews
Critics
Average score: 56% (based on 9 ratings)
Players
Average score: 2.8 out of 5 (based on 13 ratings with 1 reviews)
The Good
The idea of a Gauntlet like adventure.
The Bad
The dull coloured graphics start the alarm bells ringing. Sure, they`re detailed but look bland and off putting. You also quickly learn that items can be shot and lost, resulting in being unable to open that last door to the exit!!!!! The residents of each dungeon multiply too quickly, often filling the next room you must venture into.
The Bottom Line
Dandy will make you angry.
Amstrad CPC · by makky (4) · 2011
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Contributors to this Entry
Game added by Martin Smith.
Game added September 12, 2007. Last modified February 22, 2023.