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Critic Reviews

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Your Computer (Oct, 1986)
With the imminent release of Dracula, CRL and Pike have proved once Again that graphics add nothing to a well-constructed test-only adventure and I feel certain that Pike is destined to become a cult figure in the adventure world.
Eine Super-Atmosphäre! Allerdings war der Wortschatz nicht so hoch, wie wir es erwartet hätten, doch sicher wird die endgültige Version noch erheblich leistungsfähiger sein. Zusammenfassend kann ich sagen, daß ich die Grafik bei diesem Spiel überhaupt nicht vermißt habe - wer den Text genau durchliest, kann sich mit ein wenig Fantasie auch ohne Grafik ein Bild von dem Geschehen machen.
Amtix! (Feb, 1987)
I became completely immersed in Dracula. I have not had sweaty palms through playing an adventure since I came face to face with Simchig. This is a very good trio of games which deserve to be played more than once just in case you missed out on a particular way to die first time round.
Amstrad Action (Feb, 1987)
The text descriptions in this game are sometimes very good - scary even, if you're of a nervous disposition. And some of the pics (full screen size) are good too. But as an adventure game produced at the end or 1986 it is frankly appalling, I remember playing games in 1983 that were better programmed than this and I am totally baffled at CRL's decision to market it. No wonder people wonder what adventuring is all about if they get landed with stuff like this - a fervent sign of the cross should be made at anyone trying to flog you a copy.