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Monty Mole has been living in luxury since his previous adventures, but he has now been beamed up by an alien race who want him to do a job for them. Monty must trek through five worlds to retrieve the sacred scrolls of the race's Guardians.

As with Core's previous hit Rick Dangerous 2 there is versatility in the exact structure of the game. The first four levels consist of the Orient, a Klondike mine, an Ice world and an Amazon forest - once these are completed the final world is open to you.

The platform-based gameplay is similar to Monty's earlier games, with primarily horizontal progression, as well as ropes and ladders to navigate. Monty has developed a useful flying kick, and has been given a smart bomb, with the potential to collect extra bombs and guns. Hazards, enemies and level designs are themed around each level, and range from cable cars and falling snowballs to Ninjas and Monkeys.


Impossamole Amstrad CPC The Orient level
Impossamole Amstrad CPC The level select is very plain in this version.
Impossamole Amstrad CPC Even the miners are against Monty.
Impossamole Amstrad CPC The Klondike level

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Monty series continued

As interest in platform games was thought to drop, the game Auf Wiedersehen Monty was designed as the last game in the Monty series. Gremlin reactivated Monty for this game though. According to Gremlin's Richard Barclay, the success of the 16-bit versions of Rick Dangerous and Switchblade indicated to the company that there is enough interest for this game genre on the newer 16-bit machines.
Kabushi (257508) added Impossamole (Amstrad CPC) on Aug 28, 2005
Other platforms contributed by Kam1Kaz3NL77 (440746), firefang9212 (75776), Sciere (771501), Kabushi (257508), Martin Smith (78234) and MAT (229784)
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