DescriptionKentilla is a text adventure with graphics. It is a sequel to an earlier text adventure by Derek Brewster, Velnor's Lair.
At the end of the previous game, Velnor was vanquished and his soul was hurled through the void into the flames of the Abyss. In the spilt second that the corridor was opened Grako returned from the Abyss and now controls the source of Velnor's power, the Moonstone of Aigrath. The object of the game is to defeat Grako and to return him to the flames of the Abyss. In this the player is aided by the mystical sword Kentilla and companions such as Elva, who can carry things as well as perform tasks and fight.
The game's text parser, in addition to accepting the normal commands of 'Go North' and 'Get item' allows the player to issue commands to others such as 'Say To Elva "Get Moss"'.
The game also plays music while the game is in progress.
There are no Amstrad CPC user screenshots for this game.
There are 15 other screenshots from other versions of this game or official promotional screenshots.
There are no promo images for this game
- "Kentila" -- Title screen title (early version)
There are no reviews for this game.
|Tilt||Jun, 1987||9 out of 20||45|
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Reissue issuesThe Spectrum re-release of the game was unfinishable due to two bugs, despite the fact that the original release worked correctly. Firstly, the game wrongly tells the player that they can't take the silver dagger when they see it, and secondly Eva wrongly refuses to perform a crucial action. Both can be fixed by hacking into the BASIC code, page 84 of issue 22 of Your Sinclair magazine explains how.
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