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This game covers the first 30 days of what was then feared to be the next war in Europe. You can choose to be the supreme commander of the NATO or the Warsaw Pact. In your control are air and ground units. These are backed up by your ability to make strategic nuclear/chemical attacks.

As the Warsaw Pact commander your task is to break the lines of the NATO alliance, which you see is a powerful invasion force, poised on your border. Your first task is to take over West Germany.

As NATO commander your task is to stop the Russian invasion. Hold the lines on West Germany's border. You will achieve this by preventing the occupation of West Germany.

Your computer opponent can play in three different ways. Nuclear weapons can be disabled for a Beginner game, while the thought processes can be either rational or unpredictable.

Gameplay is turn-based and primarily strategic, but some scenes can be played out in optional action sequences.


Theatre Europe Amstrad CPC "It's the end of the world as we know it and I feel fine"
Theatre Europe Amstrad CPC Starting Day 01
Theatre Europe Amstrad CPC The Warsaw Pact is moving.
Theatre Europe Amstrad CPC This is not good.

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Theatre Europe Other
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Critic Reviews

ACE (Advanced Computer Entertainment) Dec, 1987 915 out of 1000 92
Amtix! Apr, 1986 84 out of 100 84


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Theatre Europe was voted Strategy Game of the Year by several different magazines - Computer & Video Games (multi-format), Zzap (C64), Crash (Spectrum) and Amtix (Amstrad).


The game was criticised as being in bad taste by the Campaign for Nuclear Disarmament (CND) and The Sun newspaper in the UK. High Street retail chains Boots and John Menzies refused to stock the game.


The manual includes a section which combines moralism, disclaiming and fear:
Whilst the producers of Theatre Europe have taken every care in researching this program to ensure the accuracy of details, we must stress that the events depicted in this conflict simulation are entirely fictitious. They must never be allowed to happen; the danger is that they might!

Phone Number

One of the game's more particular features is that if the player wanted to use nuclear weapons, they'd had to call a phone number (0203 668405 in the UK, a 1-800 number in the US) to be granted a authorization code. The recorded message dramatically featured sounds of war, crying babies, screams and air raid sirens all culminating in a nuclear explosion. After this, the player would be granted the code "Midnight Sun".


In 1989, Theatre Europe was graphically remade for DOS, Atari ST and Amiga computers as Conflict: Europe.
80 (6536) added Theatre Europe (Amstrad CPC) on Sep 24, 2006
Other platforms contributed by Trypticon (11039), 80 (6536), Kabushi (257508) and Martin Smith (78234)
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