Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?


Building on the basic gameplay and visual ideas of Ultimate's Atic Atac, Wizard's Lair stars an explorer named Pothole Pete, who is stuck in the Lair unless he can find all four pieces of the Golden Lion. The game is viewed slightly top-down, with indoor rooms bordered by line drawn vectors rather than the fuller jungle graphics.

The pace of the game is quite fast, and the challenge of the action elements is increased by not having infinite weaponry. The route through the game is non-linear, with multiple exits and secret rooms commonplace. Although the screens always contain a particular area, rather than the sections of different areas viewed in Atic Atac (meaning that the player would often have to work out how to reach some sections via other screens), a river is a central aspect of the layout, delimiting some sections of the screens.


Wizard's Lair Amstrad CPC Title Screen.
Wizard's Lair Amstrad CPC A river.
Wizard's Lair Amstrad CPC Avoid or shoot the creatures.
Wizard's Lair Amstrad CPC Lets go.

Promo Images

There are no promo images for this game

Alternate Titles

  • "Wizards Lair" -- Alternate spelling

User Reviews

There are no reviews for this game.

Critic Reviews

Computer and Video Games (CVG) Nov, 1985 35 out of 40 88
ASM (Aktueller Software Markt) Feb, 1986 8.5 out of 10 85
Amstrad Action Nov, 1985 82 out of 100 82
Home Computing Weekly Sep 24, 1985 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Amtix! Dec, 1985 54 out of 100 54
Tilt Dec, 1985 2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars 33


There are currently no topics for this game.


There is no trivia on file for this game.

Kabushi (257498) added Wizard's Lair (Amstrad CPC) on May 15, 2006
Other platforms contributed by Kabushi (257498) and Martin Smith (76887)