DescriptionThis game in the Crash Bandicoot series features Crash and his cohorts participating in games a la the Nintendo game Mario Party.
There are 7 minigame types, 4 of which are available from the start of the game. Each of the minigame types has 4 variations, for a total of 28 different minigames. The minigame types range from bumper-cars to four-way pong. The goal of every game is for the player to either score more points than their opponents or destroy them. Every minigame can be played with up to 4 players total, with AI sitting in for any unused slots.
- "Crash Bandicoot Carnival" -- Japanese title
- "クラッシュ・バンディクー カーニバル" -- Japanese spelling
Part of the Following Groups
- Crash Bandicoot series
- Genre: Party / Mini-game
- PlayStation Greatest Hits releases
- PlayStation Platinum Range releases
|My review of a fun game.||PlayStation||Michael B (358)|
|Very very funny, good, and full of strategy||PlayStation||Atif Shahid (22)|
|Nostalgia betrays me||PlayStation||Pixelspeech (1006)|
|A good Crash free-for-all||PlayStation||TwoDividedByZero (149)|
|Absolute Playstation||PlayStation||2000||80 out of 100||80|
|Power Unlimited||PlayStation||Dec, 2000||7.8 out of 10||78|
|IGN||PlayStation||Nov 07, 2000||7.5 out of 10||75|
|Meristation||PlayStation||Nov 02, 2000||7.5 out of 10||75|
|Game Informer Magazine||PlayStation||Dec, 2000||6.5 out of 10||65|
|Gamekult||PlayStation||Nov 09, 2000||6 out of 10||60|
|PSM||PlayStation||Dec, 2000||6 out of 10||60|
|GameSpot||PlayStation||Nov 07, 2000||6 out of 10||60|
|All Game Guide||PlayStation||2000||40|
|Game Informer Magazine||PlayStation||Dec, 2000||2 out of 10||20|
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Fake CrashFake Crash appears as playable character in the Japanese version.
DemoThe demo version contains an early build of the game in its entirety, because the developers decided the easiest way to create a demo was to simply lock off the remainder of the game after the player reached a certain point. Nine years after the full game's release, it was discovered that the locked content could be accessed by inputting a specific sequence of button presses on the demo's main menu.
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