Fakt Software |
Managing Director |
Falk Möckel |
Technical Director |
Andreas Lenk |
Art Director |
Thomas Heinschke |
Game Design Director |
Bodo Pfeifer |
Programming |
Stefan Kassler, Ilja Molle |
Graphics Artist |
Viktoria Stoiser |
Game Design |
Rene Perlbach |
Level Design |
Justin Kruse, Diana-Lucy Strahlendorf, Martin Trippmacher |
Testing |
Johannes Dötsch, Peter Oehme, Moritz Rehschuh, Artur Shafran |
Special Thanks |
Natascha Fadeeva, Mirko Hänßgen, Salo Röhler, Doreena Strahlendorf, Anton Tenzler, Laurin Rosrodowski, Jonas Birkner, Tom Schauenburg |
Daedalic Entertainment |
Executive Producer |
Carsten Fichtelmann |
Producer |
Steffen Roche, Ralf Kessler |
Lead QA |
Thomas Fichtl, Yannick Wiggers |
QA |
Daniel Schneider, Robert Wolff, Sarah Stranzik, Thomas Fischer |
CEO |
Carsten Fichtelmann |
COO |
Stephan Harms |
Assistant to CEO |
Timo Beckmann |
Creative Director |
Jan Müller-Michaelis |
Studio Manager |
Steffen Roche |
Head of Game Design |
Sebastian Schmidt |
Marketing Director |
Claudia Kühl |
PR & Marketing |
Alexander Junghans, Carsten Fichtelmann, Charlotte Favereau, Kristin Splieth, Leonie Kästle, Nelly Kutzbora, Sandra Friedrichs |
Product Management |
Stefan Sturm |
Community Management |
Two Pi Team |
Sales |
Tom Kersten, Margarete Schneider |
Localization |
Maria Urban, Matthias Zorn |
Accounting |
Nils Ball, Jessica Paulat |
Support |
Maria Urban, Lisa Mallory |
Human Resources |
Iris Wolfer, Jana Dietel |
Administration & Services |
Nils Brodersen, Sebastian Fink |
Head of QA |
Michael Haring |
Special Thanks |
Michael Teske (for the cute models), Dejan Šparovec (for the Rufus model), Frank Fischer, Ulrich Wanitschke, Ede |
Additional Credits |
Music by |
Attila Bencsik, Barry Gilbey, Benny Hawes, Clark Aboud, Collin Scudder, Eternity Bro, Hakan Eriksson, Joey Stebanuk, Josh Woodward, Julio Kladniew, Justin Brett, Madfish, Nazar Rybak, PremiumTracks, The Sound Room, Vyacheslav Vasylyev, Material Music, Peter Sandberg, Peter Nickalls, Cool Cat Music |
Special Thanks to NVIDIA |
Matt Rusiniak, Kier Storey, Stefan Duthaler, Simon Schirm, Sacha Santoleri, Hermes Lanker, Mike Skolones, Ilya Kryukov, Adam Moravanszky, Michael Sauter, Pierre Terdiman, Philip Scott, Gordon Yeoman, Aleš Borovička |
Closed Beta Testers |
#nils890, alfons73, Aljosa Bedic, Andreas Prediger, Atilla Binal (uFreaky), bdruppert, bissalex, bitowl, BladebornLP, Christian Kox, Christian Siebrecht, Coldstand, Coyolxa, Cristina-Alexandra Niculescu, A. Daniel Kehr, Daniela Mörchen, Dario Cirillo, David Haider, derhuebner, Don Vidahl (Fideline123), Emre Acar, Emre Karabacak, Eredom [Tobias L.], Eryx, Fabulalina, FloNess, Folker Linstedt, Gehirnsalat, Gerrit Großkopf, Henrik Pütz, HerrDependence, Irina Keller, Jaex, James Profitt, Jeremy Kadawy, Joachim Meyer (fodinabor), Jonas Verlande (Vervi), Jonas Winke, Jorrit, Julia Gruszka, Julian W., Kai Röschinger, Kalito.TV, Kevin Boog, Kirill Basin, Kotlev Quantendilm, Koyki, Lollisch, M0ttSenseiBR, Marco Mans, Marvin Emrich, Marvin Krawczyk, Marvin Stang (Kombiice), Matthias Wagner, Mikko Havukainen, MrGibberling, MuffinCompiler, Nathan Deissler, Nihilomaster, Nik Palakidis (soad667), P0ttrl1 - ScienceGuy031, Pablo Redondo Gutierrez, Pedro R. Zamora, Phikor, Philipp, Psy0ch, Rene Beneke, SadTuna, SaphBOT, Shisori, Shoppa, Sinnoh, Stefan Lakmann, Thorben Otto, Timo Riedel (Baconista), Twise97, Vanessa Brüssow, Viktor Yurchuk (MysteriO), Yannick Jansen, Yes, Yntro, Z4rd3st [Steffen], Zuzu_Typ |
zlib library (C) 1995-2010 |
Jean-loup Gailly, Mark Adler |
libpng library (C) 1998-2011 |
Glenn Randers-Pehrson |
freetype library (C) 2006-2011 |
David Turner, Robert Wilhelm, Werner Lemberg |
curl library (C) 1998 - 2014 |
Daniel Stenberg |
rapidjson library (C) 2011-2012 |
Milo Yip |
Autodesk(R) FBX(R) code developed by |
Autodesk Inc. |
ISPCS texture compressor and tbb/Intel(R) Threading Building Blocks library (C) |
Intel Corporation |
nvtt, hbao+ and shadow library (C) |
Nvidia Corporation |