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DescriptionAs the name suggests, The Cycles simulates International Grand Prix Racing, allowing a player to compete against 9 computer rivals. Choose from three classes of bike (125, 250 and 500cc), and between 8 (Japan, Australia, USA, Spain, Italy, France,England and Sweden) and 15 (Japan, Australia, USA, Spain, Italy, Western Germany, Austria, Yugoslavia, Holland, Belgium, France, England, Sweden, Czechoslovakia and Brazil) original tracks depending on the version, at five difficulty levels (with the lower ones offering automatic gear changes).
The player can enter single races (always including qualifying) or complete in a full season. The action is viewed from the handlebars of your bike, a novelty for motorcycle racing at the time. The game engine is similar to that used by Grand Prix Circuit, but now incorporates hills.
There are no promo images for this game
- "Grand Prix Circuit: Cycles" -- Informal title
Part of the Following Groups
|An accessible motorbike game with a novel camera view||DOS||Roedie (5250)|
|A clean but unbalanced racing sim.||DOS||Trixter (9114)|
|Time changes a lot of things but not this game.. Still a great game.||DOS||MajorDad (536)|
|The Games Machine (UK)||Amiga||Feb, 1990||84 out of 100||84|
|Power Play||DOS||Dec, 1989||81 out of 100||81|
|Power Play||Amiga||Mar, 1990||79 out of 100||79|
|ACE (Advanced Computer Entertainment)||DOS||Jan, 1990||773 out of 1000||77|
|Play Time||Commodore 64||Dec, 1991||75 out of 100||75|
|Amiga Joker||Amiga||Dec, 1989||69 out of 100||69|
|Joker Verlag präsentiert: Sonderheft||Amiga||1990||69 out of 100||69|
|Compute's Amiga Resource||Amiga||Jun, 1990||13 out of 20||65|
|64'er||Commodore 64||Jan, 1992||6 out of 10||60|
|ASM (Aktueller Software Markt)||Amiga||Jan, 1990||4.4 out of 12||37|
There are currently no topics for this game.
MusicThere are drums in the Tandy music, but not in the Adlib music. Odd, considering that the Adlib is a much more capable card, and could have easily accommodated percussion in the title music.
ReferencesA.I. riders like Brad Gourdo, Don Matrini and Kirk Patrick were named after some of the developers.
Information also contributed by Roedie.