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This game features a variety of sporting events in the second game licensed around the Decathlon champion. Each one has its own world record and a target time/distance/score to reach. Fail and the player loses one of three lives. After completing all events successfully they repeat with tougher targets. The Amstrad, Commodore, and ZX Spectrum 48K versions of this game feature eight sporting events: cycling, giant slalom, penalties, pistol shooting, rowing, ski jumping, spring board diving, and tug of war), while the ZX Spectrum 128K release has four additional events: 100 metres hurdles, javelin, sprint, and the triple jump; making twelve games in all.

Rowing, 100 metres hurdles, and cycling are pure tests of joystick waggling; this is a feature of many other events. The penalty shoot-out involves timing the run-up then pressing fire to set the angle of the shot. In the ski jump, timing the launch and landing are crucial. The tug of war involves choosing a candidate the player feels can beat and then out-waggle them.

In the triple jump, the player runs to the line before holding down fire for the right length of time for each of the 3 phases of the jump (45 degrees is optimal). The hurdles event involves running to and pressing fire to clear the hurdles.

Pistol shooting gives the player limited time to correctly move a sight into position, before firing as close to the centre as possible. This is made harder by only being able to move up and towards the target, which prevents being able to correct over-movement.


Daley Thompson's Super-Test ZX Spectrum Pre-event screen
Daley Thompson's Super-Test Amstrad CPC The high scores.
Daley Thompson's Super-Test BBC Micro Ski-jump
Daley Thompson's Super-Test ZX Spectrum Good angles, but the run-up isn't fast enough

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Critic Reviews

Your Spectrum ZX Spectrum Nov, 1985 90 out of 100 90
Computer and Video Games (CVG) ZX Spectrum Jul, 1990 89 out of 100 89
Computer and Video Games (CVG) ZX Spectrum Nov, 1985 34 out of 40 85
Computer and Video Games (CVG) Commodore 64 Nov, 1985 34 out of 40 85
Computer and Video Games (CVG) Amstrad CPC Nov, 1985 34 out of 40 85
Amtix! Amstrad CPC Apr, 1986 84 out of 100 84
Sinclair User ZX Spectrum Nov, 1985 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Your Sinclair ZX Spectrum Aug, 1990 76 out of 100 76
Zzap! Commodore 64 Sep, 1992 73 out of 100 73
Computer and Video Games (CVG) ZX Spectrum Dec, 1985 Unscored Unscored


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At least on the Spectrum, every section except the ski-jump was based around borrowed Hypersports code, in order to ensure that the game was ready for Christmas 1985.

ZX Spectrum version differences

There are two versions of this game for ZX Spectrum: 48K and 128K. There were some changes between them:
  • 128K contains four additional events ending up in total number of 12 events,
  • 128K loads in one go everything into RAM of the machine,
  • 128K opens with a rendition of the Chariots of Fire theme tune.

Contributed to by S Olafsson (53728) and Martin Smith (79214)
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