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Genre Perspective Visual Gameplay Setting Misc |
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Description
In the third game in the Dan Dare series, Dan has been kidnapped by an evil alien race known as the Treens and taken to their scientific satellite orbiting Venus, but it doesn't take long before Dan breaks free and goes down into their ship. While searching it, he eventually finds an escape shuttle sitting in the launch bay, only to discover that it is out of fuel. He returns to the satellite in an attempt to find some.The fuel cans are scattered around the five levels of the ship, which Dan can get to by using the Mekon's teleporters. To get to them though, Dan needs to destroy any Treen that gets in his way using a variety of weapons, bought by using a computer terminal. Along the way, the Mekon leader can be seen sitting around, and destroying him will more often than not reward Dan with a pod that he needs to access the teleporter. Dan can use his jet-pack to navigate the satellite, but this will eventually run out of fuel.
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Alternate Titles
- "Dan Dare 3" -- Commodore 64 in-game title
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Critic Reviews
Sinclair User | ZX Spectrum | Feb, 1990 | 93 out of 100 | 93 |
Crash! | ZX Spectrum | Feb, 1990 | 92 out of 100 | 92 |
Your Sinclair | ZX Spectrum | Feb, 1990 | 89 out of 100 | 89 |
Computer and Video Games (CVG) | ZX Spectrum | Mar, 1990 | 83 out of 100 | 83 |
The Games Machine (UK) | ZX Spectrum | Jun, 1990 | 80 out of 100 | 80 |
Amstrad Action | Amstrad CPC | Feb, 1990 | 79 out of 100 | 79 |
Computer and Video Games (CVG) | Commodore 64 | Mar, 1990 | 79 out of 100 | 79 |
The Games Machine (UK) | Commodore 64 | Jun, 1990 | 76 out of 100 | 76 |
ASM (Aktueller Software Markt) | Commodore 64 | May, 1990 | 7.8 out of 12 | 65 |
Zzap! | Commodore 64 | Feb, 1990 | 60 out of 100 | 60 |
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Contributed to by Martin Smith (81067) and Katakis | ã‚«ã‚¿ã‚ス (43211)
Amstrad CPC Credits (2 people)
Dan Dare III by:
David Perry, Nick Bruty (Probe Software)