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Description

Danny Sullivan, 1988 IndyCar champion and winner of the classic 'Spin & Win' Indianapolis 500 in 1985, put his name to this Super Sprint style racing game. There are 4 cars in each race, 1 or 2 player options, and 9 tracks to race on, with the Tradewest Speed Bowl the ultimate target, and is much longer but with double points (it's essentially a substitute for the licensed-elsewhere Indianapolis 500, which did pay double the usual level of IndyCar championship points for many years).

The player has limited fuel, and will run slowly if supplies run out, and the car can be damaged, although both are repairable in the pits. They get a turbo to use sparingly, which can also be recharged in the pits if they have bought more. After each race the player will get money (slightly more for a higher finish), which can be spent on upgrades such as improved power, brakes or more turbos.

Screenshots

Danny Sullivan's Indy Heat Arcade Title Screen.
Danny Sullivan's Indy Heat NES The site of the first race.
Danny Sullivan's Indy Heat Arcade The race progresses.
Danny Sullivan's Indy Heat Arcade Gasoline Alley.

Promo Images

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Alternate Titles

  • "Indy Heat" -- European title

Part of the Following Group

User Reviews

Top Notch Top Down multiplayer (or single) racing game! Amiga -=Flatline=- (21)

Critic Reviews

The Video Game Critic NES Jul 01, 2007 A 100
Zzap! Commodore 64 Apr, 1992 91 out of 100 91
Commodore Format Commodore 64 Mar, 1992 81 out of 100 81
64'er Commodore 64 Sep, 1992 8 out of 10 80
NES Archives NES Jul 15, 2008 B 75
Amiga Action Amiga Apr, 1992 73 out of 100 73
Power Play Amiga May, 1992 72 out of 100 72
Play Time Commodore 64 May, 1992 70 out of 100 70
Play Time Amiga May, 1992 70 out of 100 70
ASM (Aktueller Software Markt) Commodore 64 Apr, 1992 6 out of 12 50

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Trivia

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Contributed to by FatherJack (62732), Martin Smith (75074) and Amparo (289)
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