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Deactivators is an arcade-puzzle maze game which puts you in control of a squad of bomb disposal droids. You must pick them up and quickly throw them out of the building to safety - failure to do this costs you a droid and a room (occasionally blocking off other essential rooms). The game's levels have grid-like arrangements with doors, trapdoors and poles, and increase in size as the game goes on. For both these reasons, mapping is essential.

Security droids are on patrol, but these can be tricked into falling down holes. A computer room is the hub of your activities - this allows you to use teleports and turn off force fields, via the appropriate circuit boards which are hidden throughout the levels. On later levels the gravity isn't constant and you will find rooms with distorted directional senses, increasing the precision required significantly.


Deactivators ZX Spectrum Control settings
Deactivators Amstrad CPC Title Screen.
Deactivators Commodore 64 The house.
Deactivators Commodore 64 Title screen.

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Critic Reviews

Your Sinclair ZX Spectrum Nov, 1986 9 out of 10 90
Zzap! Commodore 64 Nov, 1986 82 out of 100 82
Tilt ZX Spectrum Mar, 1987 16 out of 20 80
Happy Computer Commodore 64 1987 75 out of 100 75
64'er Commodore 64 Dec, 1986 10 out of 15 67


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Contributed to by B.L. Stryker (21069) and Martin Smith (66862)