Dead Space 3

Moby ID: 59679

[ All ] [ PlayStation 3 ] [ Windows ] [ Xbox 360 add ]

PlayStation 3 screenshots

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Dead Space 3 version of EA logo
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Main menu
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The story so far
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Chapter selection screen
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Loading screen provides tips
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Main title
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The story starts 200 years ago on Tau Volantis
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Moving through the snow blizzard
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The station is in sight
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Shoot at the cover to open the hatch
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These fellow soldiers turned into unfriendlies
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Found the codex in the cockpit
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Rappelling down the mountain
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The ship is falling down, roll aside to evade it
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The general has lost his mind
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Isaac reminiscing
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Firefight with the unitologist extremists who have taken over the colony
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Fighting through the sewers
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Mission objectives
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Your upgraded weapon can slow-down the enemy movement for a few seconds
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Using your special ability to create a traffic accident and clear out your path through the tunnel
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Extremists were not kind to the government forces
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The awakening of a new marker... and you queue to escape
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Stomp the necromorphs crawling on the ground
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Listening recorded message onboard USS Eudora
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Hull breach
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The ship is falling apart
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Your space suit lets you navigate through the open space
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Opening cargo doors for your teammates
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Scavenger bots return with various useful materials
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Use workbench to craft and upgrade your weapons
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Accessing your inventory
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Necromorphs are coming from cocoons in the ceiling
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No need to aim at the limbs when you use a shotgun
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Need to replenish your oxygen level when in space
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Using a space railway system to travel between destinations
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Upgrading your suit
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Isaac can change his suit at the suit kiosk
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Repairing the mechanism for the elevator
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This kitchen hasn't been used by the crew in quit some time... but has been used by necromorphs
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When you get grabbed by something, mash the right button quickly to break its grasp and kill it
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A short reunion
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A miniature model of the base complex
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Use your gizmo to highlight the trail to your current objective when lost
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The extremists have found us and are determined to stop us
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Cover fight is the basic art of war
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Enemy reinforcements are trying to cross the bridge, but they're just too ill-equipped to deal with Isaac
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It's not good to miss at such a short range
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Puzzle time, let's assemble the unstoppable and unkillable alien creature
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A big boss battle approaching

Windows screenshots

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Title screen
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Main game menu
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"Previously on Dead Space"
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The prologue starts on a distant planet, 200 hundred years in the past from the events of the main game
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Rappelling is a new gameplay element
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Back to the story of Isaac Clarke: the first creatures he fights are humans
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Scenes of terror
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And here come the necromorphs!
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Stomp corpses to reveal items
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Inventory
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Isaac's co-op partner, John Carver
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Reading current mission details
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One of the many cinematic moments
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The outer space is beautiful
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Good thing the space suit is equipped with thrusters
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You'll be finding lots of weapon parts
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Active work bench
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Modifying a weapon at the bench
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Froze him to buy some time
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The crew Isaac will stick to for the most part of the game
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Orange-colored hit zones, a cliche
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Hacking mini-game. One of those annoying ones.
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Traveling between locations
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You can craft items you need if you have resources
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There are many gruesome ways to die...
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Upgrading suit's rig
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Scavenger bot found - very useful for obtaining valuable resources
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Sick, ugly monstrosity
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Scavenger bot has returned to the bench
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The ugly regenerating creature
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Carrying an item with kinesis
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Burning death
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The necromorphs inhabit outer space too
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Rail-shooting sequence
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From staying outdoors Isaac's head and armor get covered in snow and ice
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Changing suit
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These necromorphs are more human-like
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A boss fight
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Sundown in another world
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This is a really disturbing creature
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Building a weapon from blueprint
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I'm just curious. This uniform is from 2300-s, so why does it look like WWII?
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The installation process title screen
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