Acting as a prequel to 2008's Dead Space, Extraction tells the story of four colonists caught at the start of the spreading infection. The player jumps between these characters throughout the game, and travels from the Aegis VII colony to the USG Ishimura; both locations from the original game. Two player co-op is also available.
Gameplay is handled as an on-rails shooter. The player has no active control over their movement, and limited control over their view. In the Wii version, the Wiimote is used to handle weapons from the original game, with gestures like turning the remote sideways used to switch to a secondary fire mode, or holding the remote up to your ear to play discovered audio logs. The touted "strategic dismemberment" system from Dead Space also returns here, requiring careful aim against limbs to reliably take creatures down.