In Dead Synchronicity, you play as Michael, a man with no past, who must recover his identity and decode the two events that brought the world to the edge of collapse. It is the so-called Great Wave, an inexplicable chain of natural disasters, and a pandemic that turned humans into the Dissolved, infected beings whose sick bodies will eventually dissolve into blood. However, before they die their gruesome death, the Dissolved gain special cognitive powers. If Michael does not hurry, he will not be able to avoid the impending moment of 'dead synchronicity', when Time itself starts to dissolve.
It is a homage to darker, classic adventure titles, such as I Have No Mouth, and I Must Scream and Sanitarium. Dead Synchronicity has a dystopian sci-fi scenario and uses a hand drawn 2D art style with classic point-and-click adventure gameplay elements.
The game has an abrupt and open ending since it was only the first part of a planned episodic release, with follow-ups never released due to financial failure of the first.